Geant4  10.03.p02
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4TripathiLightCrossSection.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * *
21 // * Parts of this code which have been developed by QinetiQ Ltd *
22 // * under contract to the European Space Agency (ESA) are the *
23 // * intellectual property of ESA. Rights to use, copy, modify and *
24 // * redistribute this software for general public use are granted *
25 // * in compliance with any licensing, distribution and development *
26 // * policy adopted by the Geant4 Collaboration. This code has been *
27 // * written by QinetiQ Ltd for the European Space Agency, under ESA *
28 // * contract 17191/03/NL/LvH (Aurora Programme). *
29 // * *
30 // * By using, copying, modifying or distributing the software (or *
31 // * any work based on the software) you agree to acknowledge its *
32 // * use in resulting scientific publications, and indicate your *
33 // * acceptance of all terms of the Geant4 Software license. *
34 // ********************************************************************
35 //
36 #ifndef G4TripathiLightCrossSection_h
37 #define G4TripathiLightCrossSection_h
38 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
39 //
40 // MODULE: G4TripathiLightCrossSection.hh
41 //
42 // Version: B.1
43 // Date: 15/04/04
44 // Author: P R Truscott
45 // Organisation: QinetiQ Ltd, UK
46 // Customer: ESA/ESTEC, NOORDWIJK
47 // Contract: 17191/03/NL/LvH
48 //
49 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
50 //
51 // CHANGE HISTORY
52 // --------------
53 //
54 // 6 October 2003, P R Truscott, QinetiQ Ltd, UK
55 // Created.
56 //
57 // 15 March 2004, P R Truscott, QinetiQ Ltd, UK
58 // Beta release
59 //
60 // 26 Dec 2006, D. Wright - added isotope dependence
61 //
62 // 19 Aug 2011 V.Ivanchenko move to new design and make x-section per element
63 //
64 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
65 //
66 // Class Description
67 // Implementation of formulas of Tripathi, Cucinotta and Wilson, NASA Technical
68 // Paper TP-1999-209726 to calculate cross-sections for nuclear-nuclear
69 // inelastic scattering for light nuclear systems.
70 //
71 // Class Description - End
72 //
73 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
75 //
76 #include "globals.hh"
77 
79 #include "G4WilsonRadius.hh"
80 
82 //
84 {
85 public:
86 
89 
90  virtual G4bool IsElementApplicable(const G4DynamicParticle* theProjectile,
91  G4int Z, const G4Material*);
92 
93  virtual
95  G4int Z, const G4Material* mat = 0);
96 
97  inline void SetLowEnergyCheck(G4bool);
98 
99 private:
100 
101  G4WilsonRadius *theWilsonRadius;
102  G4double r_0;
103  G4bool lowEnergyCheck;
104 };
105 
106 inline void
108 {
109  lowEnergyCheck = aLowEnergyCheck;
110 }
111 
112 #endif
int G4int
Definition: G4Types.hh:78
virtual G4double GetElementCrossSection(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *mat=0)
virtual G4bool IsElementApplicable(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *)
bool G4bool
Definition: G4Types.hh:79
double G4double
Definition: G4Types.hh:76