44 #ifndef G4ParallelGeometriesLimiterProcess_hh 
   45 #define G4ParallelGeometriesLimiterProcess_hh 
   81   const std::vector< G4VPhysicalVolume* >&       
GetParallelWorlds()
 const { 
return fParallelWorlds; }
 
  108   const std::vector< const G4VPhysicalVolume* >&  
GetCurrentVolumes()
                   const { 
return  fCurrentVolumes;                              }
 
  109   const std::vector< const G4VPhysicalVolume* >& 
GetPreviousVolumes()
                   const { 
return fPreviousVolumes;                              }
 
  115   const std::vector< G4bool >&                        
GetIsLimiting()
                   const { 
return  fParallelWorldIsLimiting;                     }
 
  116   const std::vector< G4bool >&                       
GetWasLimiting()
                   const { 
return fParallelWorldWasLimiting;                     }
 
  167   std::vector< G4VPhysicalVolume* >                      fParallelWorlds;
 
  168   std::vector< G4Navigator* >                   fParallelWorldNavigators;
 
  169   std::vector< G4int >                    fParallelWorldNavigatorIndeces;
 
  170   std::vector< G4double >                         fParallelWorldSafeties;
 
  171   std::vector< G4bool >                         fParallelWorldIsLimiting;
 
  172   std::vector< G4bool >                        fParallelWorldWasLimiting;
 
  173   std::vector< const G4VPhysicalVolume* >                fCurrentVolumes;
 
  174   std::vector< const G4VPhysicalVolume* >               fPreviousVolumes;
 
G4VParticleChange * AtRestDoIt(const G4Track &, const G4Step &)
 
G4ParallelGeometriesLimiterProcess(const G4String &processName="biasLimiter")
 
const std::vector< G4Navigator * > & GetActiveNavigators() const 
 
const std::vector< const G4VPhysicalVolume * > & GetCurrentVolumes() const 
 
const G4Navigator * GetNavigator(G4int worldIndex) const 
 
virtual void SetProcessManager(const G4ProcessManager *)
 
const std::vector< const G4VPhysicalVolume * > & GetPreviousVolumes() const 
 
G4int GetParallelWorldIndex(const G4VPhysicalVolume *parallelWorld) const 
 
void AddParallelWorld(const G4String ¶llelWorldName)
 
void StartTracking(G4Track *)
 
G4double AtRestGetPhysicalInteractionLength(const G4Track &, G4ForceCondition *)
 
const G4VPhysicalVolume * GetPreviousVolume(G4int worldIndex) const 
 
const G4VPhysicalVolume * GetCurrentVolume(G4int worldIndex) const 
 
const std::vector< G4bool > & GetIsLimiting() const 
 
const std::vector< G4bool > & GetWasLimiting() const 
 
G4bool GetWasLimiting(G4int worldIndex) const 
 
G4double AlongStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4double currentMinimumStep, G4double &proposedSafety, G4GPILSelection *selection)
 
virtual ~G4ParallelGeometriesLimiterProcess()
 
void RemoveParallelWorld(const G4String ¶llelWorldName)
 
G4VParticleChange * AlongStepDoIt(const G4Track &track, const G4Step &step)
 
const std::vector< G4VPhysicalVolume * > & GetParallelWorlds() const 
 
G4double PostStepGetPhysicalInteractionLength(const G4Track &, G4double, G4ForceCondition *)
 
G4bool GetIsLimiting(G4int worldIndex) const 
 
G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)