61    std::vector<G4GIDI_Product>* products; 
 
   62    for ( 
G4int i = 0 ; i != 1024 ; i++ ) {
 
   64       if ( products != NULL ) 
break;
 
   71    if ( products != NULL ) 
 
   76       G4bool needResidual = 
true;
 
   79       for ( 
G4int j = 0; j < 
int( products->size() ); j++ ) 
 
   82          G4int jZ = (*products)[j].Z; 
 
   83          G4int jA = (*products)[j].A; 
 
   84          G4int jm = (*products)[j].m; 
 
  102          if ( jA == 1 && jZ == 1 )
 
  108          else if ( jA == 1 && jZ == 0 )
 
  134          G4ThreeVector p( (*products)[j].px*
MeV , (*products)[j].py*MeV , (*products)[j].pz*MeV ); 
 
  136          if ( p.
mag() == 0 ) p = proj_p - psum;
 
  143       if ( !( iTotZ == 0 && iTotA == 0 ) ) {
 
  145          if ( iTotZ >= 0 && iTotA > 0 ) {
 
  146             if ( needResidual ) {
 
  150                } 
else if ( iTotA == 1 ) {
 
  164             if ( needResidual ) {
 
void SetMomentum(const G4ThreeVector &momentum)
 
static constexpr double second
 
std::vector< G4GIDI_Product > * getOthersFinalState(double e_in, double temperature, double(*rng)(void *), void *rngState)
 
G4int GetAtomicNumber() const 
 
void SetStatusChange(G4HadFinalStateStatus aS)
 
G4int GetNucleusEncoding(G4int iZ, G4int iA, G4int iM)
 
const G4ParticleDefinition * GetDefinition() const 
 
std::map< G4int, G4LENDUsedTarget * > usedTarget_map
 
G4double GetKineticEnergy() const 
 
typedef int(XMLCALL *XML_NotStandaloneHandler)(void *userData)
 
static G4Proton * Proton()
 
static G4Neutron * Neutron()
 
const G4LorentzVector & Get4Momentum() const 
 
G4int GetAtomicMass() const 
 
static G4IonTable * GetIonTable()
 
const G4Isotope * GetIsotope()
 
G4HadFinalState theParticleChange
 
G4double GetTemperature() const 
 
static constexpr double MeV
 
const G4Material * GetMaterial() const 
 
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
 
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus)
 
void SetDefinition(const G4ParticleDefinition *aParticleDefinition)
 
G4LENDManager * lend_manager
 
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)=0