26 #ifndef G4CollisionManager_hh 
   27 #define G4CollisionManager_hh 
   47     theCollisionList->push_back(collision);
 
   67   return theCollisionList->size();
 
void AddCollision(G4CollisionInitialState *collision)
 
std::vector< G4CollisionInitialState * > G4ListOfCollisions
 
void RemoveCollision(G4CollisionInitialState *collision)
 
G4CollisionInitialState * GetNextCollision()
 
void RemoveTracksCollisions(G4KineticTrackVector *ktv)
 
void AddCollision(G4double time, G4KineticTrack *proj, G4KineticTrack *target=NULL)