47 #ifndef G4BOptnForceFreeFlight_hh 
   48 #define G4BOptnForceFreeFlight_hh 1 
   76                                        const G4Step*    )  {
return 0;}
 
   84     return fForceFreeFlightInteractionLaw;
 
virtual const G4VBiasingInteractionLaw * ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &)
 
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &)
 
G4BOptnForceFreeFlight(G4String name)
 
virtual ~G4BOptnForceFreeFlight()
 
void ResetInitialTrackWeight(G4double w)
 
virtual G4double DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *)
 
G4bool OperationComplete() const 
 
G4ILawForceFreeFlight * GetForceFreeFlightLaw()
 
virtual void AlongMoveBy(const G4BiasingProcessInterface *, const G4Step *, G4double)
 
virtual G4VParticleChange * GenerateBiasingFinalState(const G4Track *, const G4Step *)