Geant4  10.03.p01
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G4VisCommandSceneAddLine2D Class Reference

#include <G4VisCommandsSceneAdd.hh>

Inheritance diagram for G4VisCommandSceneAddLine2D:
Collaboration diagram for G4VisCommandSceneAddLine2D:

Public Member Functions

 G4VisCommandSceneAddLine2D ()
 
virtual ~G4VisCommandSceneAddLine2D ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
G4bool operator== (const G4UImessenger &messenger) const
 
G4bool CommandsShouldBeInMaster () const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
static const G4ColourGetCurrentColour ()
 
static G4double GetCurrentLineWidth ()
 
static const G4ColourGetCurrentTextColour ()
 
static G4Text::Layout GetCurrentTextLayout ()
 
static G4double GetCurrentTextSize ()
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
G4bool commandsShouldBeInMaster
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4int fErrorCode = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4double fCurrentLineWidth = 1.
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentTextSize = 12.
 
static
G4ModelingParameters::PVNameCopyNoPath 
fCurrentTouchablePath
 

Detailed Description

Definition at line 239 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

G4VisCommandSceneAddLine2D::G4VisCommandSceneAddLine2D ( )

Definition at line 1004 of file G4VisCommandsSceneAdd.cc.

1004  {
1005  fpCommand = new G4UIcommand("/vis/scene/add/line2D", this);
1006  fpCommand -> SetGuidance ("Adds 2D line to current scene.");
1007  G4bool omitable;
1008  G4UIparameter* parameter;
1009  parameter = new G4UIparameter ("x1", 'd', omitable = false);
1010  fpCommand -> SetParameter (parameter);
1011  parameter = new G4UIparameter ("y1", 'd', omitable = false);
1012  fpCommand -> SetParameter (parameter);
1013  parameter = new G4UIparameter ("x2", 'd', omitable = false);
1014  fpCommand -> SetParameter (parameter);
1015  parameter = new G4UIparameter ("y2", 'd', omitable = false);
1016  fpCommand -> SetParameter (parameter);
1017 }
bool G4bool
Definition: G4Types.hh:79
G4VisCommandSceneAddLine2D::~G4VisCommandSceneAddLine2D ( )
virtual

Definition at line 1019 of file G4VisCommandsSceneAdd.cc.

1019  {
1020  delete fpCommand;
1021 }

Member Function Documentation

G4String G4VisCommandSceneAddLine2D::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 1023 of file G4VisCommandsSceneAdd.cc.

1023  {
1024  return "";
1025 }
void G4VisCommandSceneAddLine2D::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 1027 of file G4VisCommandsSceneAdd.cc.

1028 {
1030  G4bool warn(verbosity >= G4VisManager::warnings);
1031 
1032  G4Scene* pScene = fpVisManager->GetCurrentScene();
1033  if (!pScene) {
1034  if (verbosity >= G4VisManager::errors) {
1035  G4cerr << "ERROR: No current scene. Please create one." << G4endl;
1036  }
1037  return;
1038  }
1039 
1040  G4double x1, y1, x2, y2;
1041  std::istringstream is(newValue);
1042  is >> x1 >> y1 >> x2 >> y2;
1043 
1044  Line2D* line2D = new Line2D
1045  (x1, y1, x2, y2, fCurrentLineWidth, fCurrentColour);
1046  G4VModel* model =
1048  model->SetType("Line2D");
1049  model->SetGlobalTag("Line2D");
1050  model->SetGlobalDescription("Line2D: " + newValue);
1051  const G4String& currentSceneName = pScene -> GetName ();
1052  G4bool successful = pScene -> AddRunDurationModel (model, warn);
1053  if (successful) {
1054  if (verbosity >= G4VisManager::confirmations) {
1055  G4cout << "A 2D line has been added to scene \""
1056  << currentSceneName << "\"."
1057  << G4endl;
1058  }
1059  }
1060  else G4VisCommandsSceneAddUnsuccessful(verbosity);
1061  UpdateVisManagerScene (currentSceneName);
1062 }
void SetGlobalTag(const G4String &)
static G4Colour fCurrentColour
void UpdateVisManagerScene(const G4String &sceneName="")
static void G4VisCommandsSceneAddUnsuccessful(G4VisManager::Verbosity verbosity)
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
void SetType(const G4String &)
static G4double fCurrentLineWidth
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76
const XML_Char XML_Content * model
Definition: expat.h:151
void SetGlobalDescription(const G4String &)
G4Scene * GetCurrentScene() const
G4GLOB_DLL std::ostream G4cerr
static G4VisManager * fpVisManager

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The documentation for this class was generated from the following files: