#include <G4ParallelWorldPhysics.hh>
Definition at line 40 of file G4ParallelWorldPhysics.hh.
G4ParallelWorldPhysics::G4ParallelWorldPhysics |
( |
const G4String & |
name = "ParallelWP" , |
|
|
G4bool |
layerdMass = false |
|
) |
| |
G4ParallelWorldPhysics::~G4ParallelWorldPhysics |
( |
| ) |
|
|
virtual |
void G4ParallelWorldPhysics::ConstructParticle |
( |
| ) |
|
|
virtual |
void G4ParallelWorldPhysics::ConstructProcess |
( |
| ) |
|
|
virtual |
Implements G4VPhysicsConstructor.
Definition at line 73 of file G4ParallelWorldPhysics.cc.
86 myParticleIterator->reset();
87 while( (*myParticleIterator)() ){
void SetProcessOrderingToSecond(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt)
G4bool IsAtRestRequired(G4ParticleDefinition *)
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
void SetParallelWorld(G4String parallelWorldName)
G4int AddProcess(G4VProcess *aProcess, G4int ordAtRestDoIt=ordInActive, G4int ordAlongSteptDoIt=ordInActive, G4int ordPostStepDoIt=ordInActive)
void SetLayeredMaterialFlag(G4bool flg=true)
void SetProcessOrdering(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt, G4int ordDoIt=ordDefault)
static G4TransportationManager * GetTransportationManager()
G4VPhysicalVolume * GetParallelWorld(const G4String &worldName)
G4ProcessManager * GetProcessManager() const
The documentation for this class was generated from the following files: