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G4INCL::AvatarDumpAction Class Reference

#include <G4INCLAvatarDumpAction.hh>

Inheritance diagram for G4INCL::AvatarDumpAction:
Collaboration diagram for G4INCL::AvatarDumpAction:

Public Member Functions

 AvatarDumpAction ()
 
virtual ~AvatarDumpAction ()
 
virtual void beforeCascadeUserAction (IPropagationModel *)
 
virtual void afterAvatarUserAction (IAvatar *avatar, Nucleus *nucleus, FinalState *)
 
virtual void afterCascadeUserAction (Nucleus *)
 
- Public Member Functions inherited from G4INCL::CascadeAction
 CascadeAction ()
 
virtual ~CascadeAction ()
 
virtual void beforeRunUserAction (Config const *)
 
virtual void beforePropagationUserAction (IPropagationModel *)
 
virtual void beforeAvatarUserAction (IAvatar *, Nucleus *)
 
virtual void afterPropagationUserAction (IPropagationModel *, IAvatar *)
 
virtual void afterRunUserAction ()
 

Detailed Description

Definition at line 53 of file G4INCLAvatarDumpAction.hh.

Constructor & Destructor Documentation

G4INCL::AvatarDumpAction::AvatarDumpAction ( )

Definition at line 44 of file G4INCLAvatarDumpAction.cc.

44  :
45  oFile(0),
46  eventCounter(0)
47  {
48  }
G4INCL::AvatarDumpAction::~AvatarDumpAction ( )
virtual

Definition at line 50 of file G4INCLAvatarDumpAction.cc.

50 {}

Member Function Documentation

void G4INCL::AvatarDumpAction::afterAvatarUserAction ( IAvatar avatar,
Nucleus nucleus,
FinalState finalState 
)
virtual

Reimplemented from G4INCL::CascadeAction.

Definition at line 58 of file G4INCLAvatarDumpAction.cc.

58  {
59  ParticleList particles = nucleus->getStore()->getParticles();
60  ParticleList highlight;
61  if(finalState) {
62  ParticleList const &modified = finalState->getModifiedParticles();
63  highlight.insert(highlight.end(), modified.begin(), modified.end());
64  ParticleList const &outgoing = finalState->getOutgoingParticles();
65  highlight.insert(highlight.end(), outgoing.begin(), outgoing.end());
66  ParticleList const &destroyed = finalState->getDestroyedParticles();
67  highlight.insert(highlight.end(), destroyed.begin(), destroyed.end());
68  ParticleList const &created = finalState->getCreatedParticles();
69  highlight.insert(highlight.end(), created.begin(), created.end());
70  ParticleList const &entering = finalState->getEnteringParticles();
71  highlight.insert(highlight.end(), entering.begin(), entering.end());
72  particles.insert(particles.end(), created.begin(), created.end());
73  particles.insert(particles.end(), entering.begin(), entering.end());
74  }
75 
76  (*oFile) << avatar->getTime() << '\t' << avatar->getType() << '\t' << particles.size() << '\n';
77  for(ParticleIter p=particles.begin(), e=particles.end(); p!=e; ++p) {
78  ThreeVector const &pos = (*p)->getPosition();
79  ThreeVector const &vel = (*p)->getPropagationVelocity();
80  G4int highlightIt = highlight.contains(*p);
81  (*oFile)
82  << (*p)->getID() << '\t'
83  << (*p)->getParticipantType() << '\t'
84  << (*p)->getType() << '\t'
85  << pos.getX() << '\t'
86  << pos.getY() << '\t'
87  << pos.getZ() << '\t'
88  << vel.getX() << '\t'
89  << vel.getY() << '\t'
90  << vel.getZ() << '\t'
91  << (*p)->getKineticEnergy() << '\t'
92  << (*p)->getPotentialEnergy() << '\t'
93  << highlightIt << '\n';
94  }
95  }
const char * p
Definition: xmltok.h:285
int G4int
Definition: G4Types.hh:78
static const G4double pos
ParticleList::const_iterator ParticleIter

Here is the call graph for this function:

void G4INCL::AvatarDumpAction::afterCascadeUserAction ( Nucleus )
virtual

Reimplemented from G4INCL::CascadeAction.

Definition at line 97 of file G4INCLAvatarDumpAction.cc.

97  {
98  oFile->close();
99  delete oFile;
100  ++eventCounter;
101  }
void G4INCL::AvatarDumpAction::beforeCascadeUserAction ( IPropagationModel )
virtual

Reimplemented from G4INCL::CascadeAction.

Definition at line 52 of file G4INCLAvatarDumpAction.cc.

52  {
53  std::stringstream ss;
54  ss << "avatar-dump-" << eventCounter << ".dat";
55  oFile = new std::ofstream(ss.str().c_str());
56  }

The documentation for this class was generated from the following files: