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G4XmlRNtupleDescription.hh
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26 // $Id$
27 
28 // Structure containing the information related to rroot ntuple
29 //
30 // Author: Ivana Hrivnacova, 09/04/2014 (ivana@ipno.in2p3.fr)
31 
32 #ifndef G4XmlRNtupleDescription_h
33 #define G4XmlRNtupleDescription_h 1
34 
35 #include <map>
36 
37 #include "tools/raxml"
38 #include "tools/ntuple_binding"
39 
40 #include <map>
41 
42 namespace tools {
43 class ntuple_binding;
44 }
45 
47 {
49  tools::aida::ntuple* rntuple)
50  : fNtuple(rntuple),
51  fNtupleBinding(new tools::ntuple_binding()),
55  fIsInitialized(false) {}
56 
58  {
59  delete fNtupleBinding;
60  delete fNtuple; // CHECK
61 
62  {std::map< tools::aida::ntuple*, std::vector<int>* >::iterator it;
63  for ( it = fIVectorBindingMap.begin();
64  it != fIVectorBindingMap.end(); it++) {
65  delete it->first;
66  }}
67  {std::map<tools::aida::ntuple*, std::vector<float>* >::iterator it;
68  for ( it = fFVectorBindingMap.begin();
69  it != fFVectorBindingMap.end(); it++) {
70  delete it->first;
71  }}
72  {std::map<tools::aida::ntuple*, std::vector<double>* >::iterator it;
73  for ( it = fDVectorBindingMap.begin();
74  it != fDVectorBindingMap.end(); it++) {
75  delete it->first;
76  }}
77 
78  }
79 
80  // deleted copy constructor
82  // deleted assignement operator
84 
85  tools::aida::ntuple* fNtuple;
86  tools::ntuple_binding* fNtupleBinding;
87  std::map<tools::aida::ntuple*, std::vector<int>* > fIVectorBindingMap;
88  std::map<tools::aida::ntuple*, std::vector<float>* > fFVectorBindingMap;
89  std::map<tools::aida::ntuple*, std::vector<double>* > fDVectorBindingMap;
90 
92 };
93 
94 #endif
95 
std::map< tools::aida::ntuple *, std::vector< double > * > fDVectorBindingMap
G4XmlRNtupleDescription(tools::aida::ntuple *rntuple)
tools::ntuple_binding * fNtupleBinding
std::map< tools::aida::ntuple *, std::vector< int > * > fIVectorBindingMap
bool G4bool
Definition: G4Types.hh:79
G4XmlRNtupleDescription & operator=(G4XmlRNtupleDescription &rhs)=delete
tools::aida::ntuple * fNtuple
std::map< tools::aida::ntuple *, std::vector< float > * > fFVectorBindingMap