Geant4  10.03.p01
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
G4VInteractiveSession.cc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 
28 #include "G4InteractorMessenger.hh"
29 
30 #include "G4VInteractiveSession.hh"
31 
32 /***************************************************************************/
34 {
35  messenger = new G4InteractorMessenger(this);
36 }
37 
38 /***************************************************************************/
40 {
41  delete messenger;
42 }
43 
44 /***************************************************************************/
45 void G4VInteractiveSession::AddMenu (const char*,const char*)
46 {
47 }
48 
49 /***************************************************************************/
50 void G4VInteractiveSession::AddButton (const char*,const char*,const char*)
51 {
52 }
53 
54 /***************************************************************************/
56 {
57 }
58 
59 /***************************************************************************/
60 void G4VInteractiveSession::AddIcon (const char*,const char*,const char*,const char*)
61 {
62 }
63 
64 /***************************************************************************/
66  G4Interactor a_interactor)
67 {
68  interactors[a_name] = a_interactor;
69 }
70 
71 /***************************************************************************/
73 {
74  G4interactor_map::iterator it;
75  if((it=interactors.find(a_name))==interactors.end()) return NULL;
76  return (*it).second;
77 }
virtual void DefaultIcons(bool)
virtual void AddMenu(const char *, const char *)
void * G4Interactor
virtual void AddButton(const char *, const char *, const char *)
void AddInteractor(G4String, G4Interactor)
G4Interactor GetInteractor(G4String)
virtual void AddIcon(const char *, const char *, const char *, const char *)