50 #ifndef G4PreCompoundModel_h
51 #define G4PreCompoundModel_h 1
102 void PerformEquilibriumEmission(
const G4Fragment & aFragment,
105 void PrintWarning(
const G4String& mname);
137 G4PreCompoundModel::PerformEquilibriumEmission(
const G4Fragment & aFragment,
142 Result->insert(Result->end(),theEquilibriumResult->begin(), theEquilibriumResult->end());
143 delete theEquilibriumResult;
void UseDefaultEmission()
virtual ~G4PreCompoundModel()
virtual void ModelDescription(std::ostream &outFile) const final
virtual void DeExciteModelDescription(std::ostream &outFile) const final
void UseGNASHTransition()
G4ReactionProductVector * BreakItUp(const G4Fragment &theInitialState)
virtual void BuildPhysicsTable(const G4ParticleDefinition &) final
std::vector< G4ReactionProduct * > G4ReactionProductVector
G4ExcitationHandler * GetExcitationHandler() const
void UseDefaultTransition()
virtual void InitialiseModel() final
virtual G4ReactionProductVector * DeExcite(G4Fragment &aFragment) final
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &thePrimary, G4Nucleus &theNucleus) final
G4PreCompoundModel(G4ExcitationHandler *ptr=nullptr)