65   fDensityStack.clear();
 
   68 void G4PhysicalVolumeMassScene::ProcessVolume (
const G4VSolid& solid)
 
   75   if (pCurrentPV != fpLastPV) {
 
   76     fpLastPV = pCurrentPV;
 
   97   if (currentDepth == 0) fVolume = currentVolume;
 
   99   if (currentDepth > fLastDepth) {
 
  100     fDensityStack.push_back (fLastDensity);
 
  101   } 
else if (currentDepth < fLastDepth) {
 
  102     fDensityStack.pop_back();
 
  104   fLastDepth = currentDepth;
 
  105   fLastDensity = currentDensity;
 
  107   if (currentDepth > 0) motherDensity = fDensityStack.back();
 
  109   G4double subtractedMass = currentVolume * motherDensity;
 
  110   G4double addedMass = currentVolume * currentDensity;
 
  111   fMass -= subtractedMass;
 
  128       "G4PhysicalVolumeMassScene::AccrueMass: WARNING:" 
  129       "\n  Mass going negative for \"" 
  133       ".  Larger than mother?" 
G4PhysicalVolumeMassScene(G4PhysicalVolumeModel *)
 
G4Material * GetCurrentMaterial() const 
 
G4double GetDensity() const 
 
G4int GetCurrentDepth() const 
 
G4GLOB_DLL std::ostream G4cout
 
virtual ~G4PhysicalVolumeMassScene()
 
const G4String & GetName() const 
 
virtual G4int GetCopyNo() const =0
 
G4VPhysicalVolume * GetCurrentPV() const