Geant4  10.03.p01
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G4NeutronBuilder.cc
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25 //
26 //
27 //---------------------------------------------------------------------------
28 //
29 // ClassName: G4NeutronBuilder
30 //
31 // Author: 2002 J.P. Wellisch
32 //
33 // Modified:
34 // 16.11.2005 G.Folger: don't keep processes as data members, but new these
35 // 13.06.2006 G.Folger: (re)move elastic scatterring
36 //
37 //----------------------------------------------------------------------------
38 //
39 #include "G4NeutronBuilder.hh"
40 #include "G4ParticleDefinition.hh"
41 #include "G4ParticleTable.hh"
42 #include "G4ProcessManager.hh"
43 
45 G4NeutronBuilder(G4bool fissionFlag): wasActivated(false), isFissionActivated(fissionFlag)
46 {
47  theNeutronInelastic = new G4NeutronInelasticProcess;
48  theNeutronCapture = new G4HadronCaptureProcess;
49  if ( isFissionActivated ) {
50  theNeutronFission = new G4HadronFissionProcess;
51  } else {
52  theNeutronFission = 0;
53  }
54 }
55 
58 {}
59 
62 {
63  wasActivated = true;
64  std::vector<G4VNeutronBuilder *>::iterator i;
65  for(i=theModelCollections.begin(); i!=theModelCollections.end(); i++)
66  {
67  (*i)->Build(theNeutronInelastic);
68  (*i)->Build(theNeutronCapture);
69  if ( isFissionActivated ) (*i)->Build(theNeutronFission);
70  }
72  theProcMan->AddDiscreteProcess(theNeutronInelastic);
73  theProcMan->AddDiscreteProcess(theNeutronCapture);
74  if ( isFissionActivated ) theProcMan->AddDiscreteProcess(theNeutronFission);
75 }
76 // 2002 by J.P. Wellisch
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
bool G4bool
Definition: G4Types.hh:79
static G4Neutron * Neutron()
Definition: G4Neutron.cc:104
G4NeutronBuilder(G4bool fissionFlag=false)
G4ProcessManager * GetProcessManager() const
virtual ~G4NeutronBuilder()