virtual void rotatePosition(const G4double angle, const ThreeVector &axis)
Rotate the particle position. 
 
virtual void rotateMomentum(const G4double angle, const ThreeVector &axis)
Rotate the particle momentum. 
 
void sampleParticlesIntoList(ThreeVector const &position, ParticleList &theList)
 
G4INCL::ThreeVector thePosition