47 #ifndef  G4GlobalFastSimulationManager_hh 
   48 #define  G4GlobalFastSimulationManager_hh 
  157   void DisplayRegion(
G4Region* motherRegion, 
G4int depth, std::vector<G4ParticleDefinition*>& particles) 
const;
 
void RemoveFSMP(G4FastSimulationManagerProcess *)
 
void InActivateFastSimulationModel(const G4String &)
 
G4VFastSimulationModel * GetFastSimulationModel(const G4String &modelName, const G4VFastSimulationModel *previousFound=0) const 
 
void ListEnvelopes(const G4String &aName="all", listType aListType=NAMES_ONLY)
 
static G4GlobalFastSimulationManager * GetGlobalFastSimulationManager()
 
void RemoveFastSimulationManager(G4FastSimulationManager *)
 
~G4GlobalFastSimulationManager()
 
void ActivateFastSimulationModel(const G4String &)
 
static G4GlobalFastSimulationManager * GetInstance()
 
void FastSimulationNeedsToBeClosed()
 
void AddFastSimulationManager(G4FastSimulationManager *)
 
void AddFSMP(G4FastSimulationManagerProcess *)