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G4GIDI.cc
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26 /*
27 # <<BEGIN-copyright>>
28 # <<END-copyright>>
29 */
30 #include <iostream>
31 
32 #include "G4GIDI.hh"
33 
34 using namespace std;
35 using namespace GIDI;
36 
37 /*
38 ***************************************************************
39 */
40 G4GIDI::G4GIDI( int ip, string &dataDirectory ) {
41 
42  init( ip );
43  addDataDirectory( dataDirectory );
44 }
45 /*
46 ***************************************************************
47 */
48 G4GIDI::G4GIDI( int ip, list<string> &dataDirectoryList ) {
49 
50  list<string>::iterator iter;
51 
52  init( ip );
53  for( iter = dataDirectoryList.begin( ); iter != dataDirectoryList.end( ); ++iter ) addDataDirectory( *iter );
54 }
55 /*
56 ***************************************************************
57 */
58 G4GIDI::~G4GIDI( void ) {
59 
61  list<G4GIDI_map *>::iterator iter;
62 
63  while( targets.size( ) > 0 ) {
64  target = targets.back( );
65  targets.pop_back( );
66  delete target;
67  } // Loop checking, 11.06.2015, T. Koi
68 
69  while( ( iter = dataDirectories.begin( ) ) != dataDirectories.end( ) ) {
70  delete *iter;
71  dataDirectories.pop_front( );
72  }// Loop checking, 11.06.2015, T. Koi
73 }
74 /*
75 ***************************************************************
76 */
77 int G4GIDI::init( int ip ) {
78 
79  projectileID = ip;
80  if( ip == 0 ) {
81  projectile = string( "g" ); }
82  else if( ip == 1 ) {
83  projectile = string( "n" ); }
84  else if( ip == 2 ) {
85  projectile = string( "p" ); }
86  else if( ip == 3 ) {
87  projectile = string( "d" ); }
88  else if( ip == 4 ) {
89  projectile = string( "t" ); }
90  else if( ip == 5 ) {
91  projectile = string( "h" ); }
92  else if( ip == 6 ) {
93  projectile = string( "a" ); }
94  else {
95  printf( "Invalid projectile ID = %d\n", ip );
96  throw 1;
97  }
98  return( 0 );
99 }
100 /*
101 ***************************************************************
102 */
104 
105  return( dataDirectories.size( ) );
106 }
107 /*
108 ***************************************************************
109 */
110 int G4GIDI::addDataDirectory( string &dataDirectory ) {
111 
112  list<G4GIDI_map *>::iterator iter;
113 
114  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
115  if( (*iter)->path( ) == dataDirectory ) return( 0 );
116  }
117 
118  G4GIDI_map *map = new G4GIDI_map( dataDirectory );
119  dataDirectories.push_back( map );
120 
121  return( 0 );
122 }
123 /*
124 ***************************************************************
125 */
126 int G4GIDI::removeDataDirectory( string &dataDirectory ) {
127 
128  list<G4GIDI_map *>::iterator iter;
129 
130  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
131  if( dataDirectory == (*iter)->path( ) ) {
132 
133  }
134  }
135  return( 0 );
136 }
137 /*
138 ***************************************************************
139 */
140 string G4GIDI::getDataDirectoryAtIndex( int index ) {
141 
142  list<G4GIDI_map *>::iterator iter;
143  unsigned i = (unsigned) index;
144 
145  if( index >= 0 ) {
146  if( i >= dataDirectories.size( ) ) return( "" );
147  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++, index-- ) {
148  if( index == 0 ) return( (*iter)->fileName( ) );
149  }
150  }
151 
152  return( "" );
153 }
154 /*
155 ***************************************************************
156 */
157 vector<string> *G4GIDI::getDataDirectories( void ) {
158 
159  int i = 0;
160  list<G4GIDI_map *>::iterator iter;
161  vector<string> *v = new vector<string>( numberOfDataDirectories( ) );
162 
163  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++, i++ ) (*v)[i] = string( (*iter)->fileName( ) );
164  return( v );
165 }
166 /*
167 ***************************************************************
168 */
169 bool G4GIDI::isThisDataAvailable( string &lib_name, int iZ, int iA, int iM ) {
170 
171  bool b;
172  char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
173 
174  if( targetName == NULL ) return( false );
175  string targetSymbol( targetName );
176  b = isThisDataAvailable( lib_name, targetSymbol );
177  smr_freeMemory( (void **) &targetName );
178  return( b );
179 }
180 /*
181 ***************************************************************
182 */
183 bool G4GIDI::isThisDataAvailable( string &lib_name, string &targetName ) {
184 
185  char *path = dataFilename( lib_name, targetName );
186 
187  if( path != NULL ) {
188  smr_freeMemory( (void **) &path );
189  return( true );
190  }
191  return( false );
192 }
193 /*
194 ***************************************************************
195 */
196 char *G4GIDI::dataFilename( string &lib_name, int iZ, int iA, int iM ) {
197 
198  char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM ), *fileName;
199 
200  if( targetName == NULL ) return( NULL );
201  string targetSymbol( targetName );
202  fileName = dataFilename( lib_name, targetSymbol );
203  smr_freeMemory( (void **) &targetName );
204  return( fileName );
205 }
206 /*
207 ***************************************************************
208 */
209 char *G4GIDI::dataFilename( string &lib_name, string &targetSymbol ) {
210 
211 /*
212  char *path;
213  list<G4GIDI_map *>::iterator iter;
214 
215  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
216  if( ( path = MCGIDI_map_findTarget( &((*iter)->smr), (*iter)->map, lib_name.c_str( ), projectile.c_str( ), targetSymbol.c_str( ) ) ) != NULL ) {
217  return( path );
218  }
219  }
220  return( NULL );
221 */
222 //150121
223 //
224  char *path;
225  list<G4GIDI_map *>::iterator iter;
226 
227  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
228  if( ( path = MCGIDI_map_findTarget( NULL, (*iter)->map, lib_name.c_str(), projectile.c_str( ), targetSymbol.c_str( ) ) ) != NULL ) {
229  return( path );
230  }
231  }
232  return( NULL );
233 }
234 /*
235 ***************************************************************
236 */
237 vector<string> *G4GIDI::getNamesOfAvailableLibraries( int iZ, int iA, int iM ) {
238 
239  char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
240  vector<string> *listOfLibraries;
241 
242  if( targetName == NULL ) return( new vector<string>( ) );
243  string targetSymbol( targetName );
244  listOfLibraries = getNamesOfAvailableLibraries( targetSymbol );
245  smr_freeMemory( (void **) &targetName );
246  return( listOfLibraries );
247 }
248 /*
249 ***************************************************************
250 */
251 vector<string> *G4GIDI::getNamesOfAvailableLibraries( string &targetName ) {
252 
253  list<G4GIDI_map *>::iterator iter;
254  vector<string> *listOfLibraries = new vector<string>( );
255 
256  MCGIDI_map *map;
257  MCGIDI_mapEntry *entry;
258 
259  for( iter = dataDirectories.begin( ); iter != dataDirectories.end( ); iter++ ) {
260  map = MCGIDI_map_findAllOfTarget( &((*iter)->smr), (*iter)->map, projectile.c_str( ), targetName.c_str( ) );
261  for( entry = MCGIDI_map_getFirstEntry( map ); entry != NULL; entry = MCGIDI_map_getNextEntry( entry ) ) {
262  listOfLibraries->push_back( entry->evaluation );
263  }
264  MCGIDI_map_free( NULL, map );
265  }
266  return( listOfLibraries );
267 }
268 /*
269 ***************************************************************
270 */
271 vector<string> *G4GIDI::getNamesOfAvailableTargets( void ) {
272 
273  vector<string> *listOfTargets;
274  list<G4GIDI_map *>::iterator iter_map;
275 
276  listOfTargets = new vector<string>( );
277  if( listOfTargets == NULL ) return( NULL );
278  for( iter_map = dataDirectories.begin( ); iter_map != dataDirectories.end( ); iter_map++ ) {
279  if( MCGIDI_map_walkTree( NULL, (*iter_map)->map, getNamesOfAvailableTargets_walker, (void *) listOfTargets ) != 0 ) {
280  delete listOfTargets;
281  return( NULL );
282  }
283  }
284  return( listOfTargets );
285 }
286 /*
287 ***************************************************************
288 */
289 G4GIDI_target *G4GIDI::readTarget( string &lib_name, int iZ, int iA, int iM, bool bind ) {
290 
291  char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
293 
294  if( targetName == NULL ) return( NULL );
295  string targetSymbol( targetName );
296  target = readTarget( lib_name, targetSymbol, bind );
297  smr_freeMemory( (void **) &targetName );
298  return( target );
299 }
300 /*
301 ***************************************************************
302 */
303 G4GIDI_target *G4GIDI::readTarget( string &lib_name, string &targetName, bool bind ) {
304 
305  vector<G4GIDI_target *>::iterator iter_targets;
306 
307  for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
308  if( (*iter_targets)->name == targetName ) return( NULL );
309  }
310  char *path = dataFilename( lib_name, targetName );
311  if( path == NULL ) return( NULL );
312 
313  G4GIDI_target *target = new G4GIDI_target( path );
314  if( bind ) targets.push_back( target );
315  smr_freeMemory( (void **) &path );
316  return( target );
317 }
318 /*
319 ***************************************************************
320 */
321 G4GIDI_target *G4GIDI::getAlreadyReadTarget( int iZ, int iA, int iM ) {
322 
323  char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
325 
326  if( targetName == NULL ) return( NULL );
327  string targetSymbol( targetName );
328  target = getAlreadyReadTarget( targetSymbol );
329  smr_freeMemory( (void **) &targetName );
330  return( target );
331 }
332 /*
333 ***************************************************************
334 */
335 G4GIDI_target *G4GIDI::getAlreadyReadTarget( string &targetSymbol ) {
336 
337  vector<G4GIDI_target *>::iterator iter_targets;
338 
339  for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
340  if( ( (*iter_targets)->name == targetSymbol ) ) return( *iter_targets );
341  }
342  return( NULL );
343 }
344 /*
345 ***************************************************************
346 */
348 
349  vector<G4GIDI_target *>::iterator iter_targets;
350 
351  for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
352  if( *iter_targets == target ) {
353  targets.erase( iter_targets );
354  delete target;
355  return( 0 );
356  }
357  }
358  return( 1 );
359 }
360 /*
361 ***************************************************************
362 */
363 int G4GIDI::freeTarget( int iZ, int iA, int iM ) {
364 
365  int status;
366  char *targetName = G4GIDI_Misc_Z_A_m_ToName( iZ, iA, iM );
367 
368  if( targetName == NULL ) return( 1 );
369  string targetSymbol( targetName );
370  status = freeTarget( targetSymbol );
371  smr_freeMemory( (void **) &targetName );
372  return( status );
373 }
374 /*
375 ***************************************************************
376 */
377 int G4GIDI::freeTarget( string &targetSymbol ) {
378 
379  vector<G4GIDI_target *>::iterator iter_targets;
380 
381  for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
382  if( (*iter_targets)->name == targetSymbol ) return( freeTarget( *iter_targets ) );
383  }
384  return( 1 );
385 }
386 /*
387 ***************************************************************
388 */
389 vector<string> *G4GIDI::getListOfReadTargetsNames( void ) {
390 
391  vector<G4GIDI_target *>::iterator iter_targets;
392  vector<string> *listOfTargets;
393 
394  listOfTargets = new vector<string>( );
395  if( listOfTargets == NULL ) return( NULL );
396  for( iter_targets = targets.begin( ); iter_targets != targets.end( ); iter_targets++ ) {
397  listOfTargets->push_back( *(*iter_targets)->getName( ) );
398  }
399  return( listOfTargets );
400 }
MCGIDI_mapEntry * MCGIDI_map_getFirstEntry(MCGIDI_map *map)
Definition: MCGIDI_map.cc:204
char * dataFilename(std::string &lib_name, int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:196
const XML_Char * target
Definition: expat.h:268
std::vector< std::string > * getDataDirectories(void)
Definition: G4GIDI.cc:157
char * evaluation
Definition: MCGIDI_map.h:34
int MCGIDI_map_walkTree(statusMessageReporting *smr, MCGIDI_map *map, int(*handler)(MCGIDI_mapEntry *entry, int level, void *userData), void *userData)
Definition: MCGIDI_map.cc:494
std::string getDataDirectoryAtIndex(int index)
Definition: G4GIDI.cc:140
G4GIDI_target * getAlreadyReadTarget(int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:321
Definition: MCGIDI_map.h:28
MCGIDI_map * MCGIDI_map_findAllOfTarget(statusMessageReporting *smr, MCGIDI_map *map, const char *projectile, const char *targetName)
Definition: MCGIDI_map.cc:430
int numberOfDataDirectories(void)
Definition: G4GIDI.cc:103
void * MCGIDI_map_free(statusMessageReporting *smr, MCGIDI_map *map)
Definition: MCGIDI_map.cc:173
MCGIDI_mapEntry * MCGIDI_map_getNextEntry(MCGIDI_mapEntry *entry)
Definition: MCGIDI_map.cc:211
char * G4GIDI_Misc_Z_A_m_ToName(int iZ, int iA, int im=0)
Definition: G4GIDI_Misc.cc:44
int freeTarget(int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:363
std::vector< std::string > * getNamesOfAvailableLibraries(int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:237
bool isThisDataAvailable(std::string &lib_name, int iZ, int iA, int iM=0)
Definition: G4GIDI.cc:169
std::vector< std::string > * getListOfReadTargetsNames(void)
Definition: G4GIDI.cc:389
void * smr_freeMemory(void **p)
~G4GIDI()
Definition: G4GIDI.cc:58
G4GIDI_target * readTarget(std::string &lib_name, int iZ, int iA, int iM=0, bool bind=true)
Definition: G4GIDI.cc:289
int getNamesOfAvailableTargets_walker(GIDI::MCGIDI_mapEntry *entry, int level, void *userData)
G4GIDI(int ip, std::string &dataDirectory)
Definition: G4GIDI.cc:40
int removeDataDirectory(std::string &dataDirectory)
Definition: G4GIDI.cc:126
char * MCGIDI_map_findTarget(statusMessageReporting *smr, MCGIDI_map *map, const char *evaluation, const char *projectile, const char *targetName)
Definition: MCGIDI_map.cc:376
int addDataDirectory(std::string &dataDirectory)
Definition: G4GIDI.cc:110
std::vector< std::string > * getNamesOfAvailableTargets(void)
Definition: G4GIDI.cc:271