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G4DecayPhysics.cc
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26 // $Id: G4DecayPhysics.cc 99983 2016-10-13 07:34:14Z gcosmo $
27 //
28 //---------------------------------------------------------------------------
29 //
30 // ClassName: G4DecayPhysics
31 //
32 // Author: 2002 J.P. Wellisch
33 //
34 // Modified:
35 // 10.11.2005 V.Ivanchenko edit to provide a standard
36 // 05.12.2005 V.Ivanchenko add controlled verbosity
37 // 25.04.2006 V.Ivanchenko fix problem of destructor
38 //
39 //----------------------------------------------------------------------------
40 //
41 
42 #include "G4DecayPhysics.hh"
43 
44 #include "G4ParticleDefinition.hh"
45 #include "G4ProcessManager.hh"
46 
47 #include "G4BosonConstructor.hh"
48 #include "G4LeptonConstructor.hh"
49 #include "G4MesonConstructor.hh"
50 #include "G4BosonConstructor.hh"
51 #include "G4BaryonConstructor.hh"
52 #include "G4IonConstructor.hh"
54 
55 // factory
57 //
59 
60 G4ThreadLocal G4Decay* G4DecayPhysics::fDecayProcess = 0;
61 G4ThreadLocal G4bool G4DecayPhysics::wasActivated = false;
62 
64  : G4VPhysicsConstructor("Decay"), verbose(ver)
65 {
66 }
67 
69  : G4VPhysicsConstructor(name), verbose(ver)
70 {
71 }
72 
74 {
75 }
76 
78 {
79 
80 // G4cout << "G4DecayPhysics::ConstructParticle" << G4endl;
81  G4BosonConstructor pBosonConstructor;
82  pBosonConstructor.ConstructParticle();
83 
84  G4LeptonConstructor pLeptonConstructor;
85  pLeptonConstructor.ConstructParticle();
86 
87  G4MesonConstructor pMesonConstructor;
88  pMesonConstructor.ConstructParticle();
89 
90  G4BaryonConstructor pBaryonConstructor;
91  pBaryonConstructor.ConstructParticle();
92 
93  G4IonConstructor pIonConstructor;
94  pIonConstructor.ConstructParticle();
95 
96  G4ShortLivedConstructor pShortLivedConstructor;
97  pShortLivedConstructor.ConstructParticle();
98 }
99 
101 {
102  if(wasActivated) { return; }
103  wasActivated = true;
104 
106 
107  // Add Decay Process
108  fDecayProcess = new G4Decay();
109  auto myParticleIterator=GetParticleIterator();
110  myParticleIterator->reset();
111  G4ParticleDefinition* particle=0;
112 
113  while( (*myParticleIterator)() )
114  {
115  particle = myParticleIterator->value();
116  if( fDecayProcess->IsApplicable(*particle) )
117  {
118  if(verbose > 1) {
119  G4cout << "### Decays for " << particle->GetParticleName() << G4endl;
120  }
121  ph->RegisterProcess(fDecayProcess, particle);
122  }
123  }
124 }
virtual void ConstructParticle()
const XML_Char * name
Definition: expat.h:151
virtual G4bool IsApplicable(const G4ParticleDefinition &)
Definition: G4Decay.cc:89
static void ConstructParticle()
#define G4ThreadLocal
Definition: tls.hh:89
static void ConstructParticle()
int G4int
Definition: G4Types.hh:78
const G4String & GetParticleName() const
static void ConstructParticle()
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
G4GLOB_DLL std::ostream G4cout
static void ConstructParticle()
bool G4bool
Definition: G4Types.hh:79
virtual ~G4DecayPhysics()
G4bool RegisterProcess(G4VProcess *process, G4ParticleDefinition *particle)
static void ConstructParticle()
static G4PhysicsListHelper * GetPhysicsListHelper()
G4DecayPhysics(G4int ver=1)
#define G4endl
Definition: G4ios.hh:61
virtual void ConstructProcess()
#define G4_DECLARE_PHYSCONSTR_FACTORY(physics_constructor)