46 #ifndef Bogacki_Shampine_45
47 #define Bogacki_Shampine_45
55 G4int numberOfVariables = 6,
110 G4double *ak2, *ak3, *ak4, *ak5, *ak6, *ak7, *ak8,
111 *ak9, *ak10, *ak11, *yTemp, *yIn;
116 G4double *fLastInitialVector, *fLastFinalVector, *fLastDyDx,
117 *fMidVector, *fMidError;
121 bool fPreparedInterpolation;
124 static bool fPreparedConstants;
G4BogackiShampine45(G4EquationOfMotion *EqRhs, G4int numberOfVariables=6, G4bool primary=true)
void InterpolateHigh(G4double tau, G4double yOut[]) const
void SetupInterpolationHigh()
void Stepper(const G4double y[], const G4double dydx[], G4double h, G4double yout[], G4double yerr[])
void Interpolate(G4double tau, G4double yOut[])
void GetLastDydx(G4double dyDxLast[])
void SetupInterpolation()
G4double DistChord() const
G4int IntegratorOrder() const