44 #ifndef CEXMC_SCENE_PRIMITIVES_HH 
   45 #define CEXMC_SCENE_PRIMITIVES_HH 
CLHEP::Hep3Vector G4ThreeVector
 
static G4VVisManager * GetConcreteInstance()
 
void SetColour(CexmcSPType primitive, const G4Colour &colour)
 
void ClearRadialLines(void)
 
void MarkTargetCenter(G4bool on=true)
 
G4bool highlightInnerCrystals
 
CexmcRadialLine(const G4ThreeVector &line)
 
CexmcScenePrimitivesMessenger * messenger
 
CexmcSPColourMap spColours
 
CexmcRadialLines radialLines
 
virtual void NotifyHandlers()
 
std::map< CexmcSPType, G4Colour > CexmcSPColourMap
 
std::vector< CexmcRadialLine > CexmcRadialLines
 
CexmcScenePrimitives(CexmcSetup *setup)
 
const G4double x[NPOINTSGL]
 
void HighlightInnerCrystals(G4bool=true)
 
void DrawRadialLine(const G4ThreeVector &line)
 
void DescribeYourselfTo(G4VGraphicsScene &scene)