40 #ifndef G4BIG_BANGER_HH
41 #define G4BIG_BANGER_HH
G4double xProbability(G4double x, G4int a) const
std::vector< G4InuclElementaryParticle > particles
void generateMomentumModules(G4double etot, G4int a, G4int z)
std::vector< G4LorentzVector > scm_momentums
std::vector< G4double > momModules
const G4double x[NPOINTSGL]
G4double maxProbability(G4int a) const
void generateBangInSCM(G4double etot, G4int a, G4int z)
G4BigBanger & operator=(const G4BigBanger &)
G4double generateX(G4int ia, G4double promax) const
virtual void deExcite(const G4Fragment &target, G4CollisionOutput &output)