45 #ifndef MOLECULEGUN_HH_ 
   46 #define MOLECULEGUN_HH_ 
   78   template<
typename TYPE> G4shared_ptr<G4MoleculeShoot> 
ChangeType();
 
   98 template<
typename TYPE>
 
  111 template<
typename TYPE>
 
  117   output->fTime = 
fTime;
 
  188   const std::vector<G4shared_ptr<G4MoleculeShoot> >&
 
  205   std::vector<G4shared_ptr<G4MoleculeShoot> > 
fShoots;
 
const std::vector< G4shared_ptr< G4MoleculeShoot > > & GetMoleculeShoot()
 
G4shared_ptr< G4MoleculeShoot > ChangeType()
 
virtual ~G4MoleculeShoot()
 
void AddMoleculeInCMRepresentation(size_t n, const G4String &moleculeName, double time=0)
 
void AddMoleculeShoot(G4shared_ptr< G4MoleculeShoot >)
 
virtual void Shoot(G4MoleculeGun *)=0
 
void AddMoleculesRandomPositionInBox(size_t n, const G4String &moleculeName, const G4ThreeVector &boxCenter, const G4ThreeVector &boxExtension, double time=0)
 
#define G4enable_shared_from_this
 
CLHEP::Hep3Vector G4ThreeVector
 
G4MoleculeGunMessenger * fpMessenger
 
virtual void DefineTracks()
 
virtual ~TG4MoleculeShoot()
 
void BuildAndPushTrack(const G4String &name, const G4ThreeVector &position, double time=0)
 
void ShootAtRandomPosition(G4MoleculeGun *)
 
void AddMolecule(const G4String &moleculeName, const G4ThreeVector &position, double time=0)
 
static void RandomPosInBox(const G4ThreeVector &boxSize, G4ThreeVector &output)
 
void Shoot(G4MoleculeGun *)
 
void AddNMolecules(size_t n, const G4String &moleculeName, const G4ThreeVector &position, double time=0)
 
std::map< G4String, int > NameNumber
 
void ShootAtFixedPosition(G4MoleculeGun *)
 
std::vector< G4shared_ptr< G4MoleculeShoot > > fShoots
 
void GetNameAndNumber(NameNumber &)