Geant4  10.02
G4LogicalVolumeModel Class Reference

#include <G4LogicalVolumeModel.hh>

+ Inheritance diagram for G4LogicalVolumeModel:
+ Collaboration diagram for G4LogicalVolumeModel:

Public Member Functions

 G4LogicalVolumeModel (G4LogicalVolume *, G4int soughtDepth=1, G4bool booleans=true, G4bool voxels=true, G4bool readout=true, const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0)
 
virtual ~G4LogicalVolumeModel ()
 
void DescribeYourselfTo (G4VGraphicsScene &)
 
G4bool Validate (G4bool)
 
- Public Member Functions inherited from G4PhysicalVolumeModel
 G4PhysicalVolumeModel (G4VPhysicalVolume *=0, G4int requestedDepth=UNLIMITED, const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0, G4bool useFullExtent=false)
 
virtual ~G4PhysicalVolumeModel ()
 
void DescribeYourselfTo (G4VGraphicsScene &)
 
G4String GetCurrentDescription () const
 
G4String GetCurrentTag () const
 
G4VPhysicalVolumeGetTopPhysicalVolume () const
 
G4int GetRequestedDepth () const
 
const G4VSolidGetClippingSolid () const
 
G4int GetCurrentDepth () const
 
G4VPhysicalVolumeGetCurrentPV () const
 
G4LogicalVolumeGetCurrentLV () const
 
G4MaterialGetCurrentMaterial () const
 
G4Transform3DGetCurrentTransform () const
 
const std::vector
< G4PhysicalVolumeNodeID > & 
GetFullPVPath () const
 
const std::vector
< G4PhysicalVolumeNodeID > & 
GetDrawnPVPath () const
 
const std::map< G4String,
G4AttDef > * 
GetAttDefs () const
 
std::vector< G4AttValue > * CreateCurrentAttValues () const
 
void SetBaseFullPVPath (const std::vector< G4PhysicalVolumeNodeID > &baseFullPVPath)
 
void SetRequestedDepth (G4int requestedDepth)
 
void SetClippingSolid (G4VSolid *pClippingSolid)
 
void SetClippingMode (ClippingMode mode)
 
G4bool Validate (G4bool warn)
 
void Abort () const
 
void CurtailDescent () const
 
- Public Member Functions inherited from G4VModel
 G4VModel (const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0)
 
virtual ~G4VModel ()
 
const G4ModelingParametersGetModelingParameters () const
 
const G4StringGetType () const
 
const G4VisExtentGetExtent () const
 
const G4StringGetGlobalDescription () const
 
const G4StringGetGlobalTag () const
 
const G4Transform3DGetTransformation () const
 
void SetModelingParameters (const G4ModelingParameters *)
 
void SetExtent (const G4VisExtent &)
 
void SetType (const G4String &)
 
void SetGlobalDescription (const G4String &)
 
void SetGlobalTag (const G4String &)
 
void SetTransformation (const G4Transform3D &)
 

Protected Member Functions

void DescribeSolid (const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler)
 
- Protected Member Functions inherited from G4PhysicalVolumeModel
void VisitGeometryAndGetVisReps (G4VPhysicalVolume *, G4int requestedDepth, const G4Transform3D &, G4VGraphicsScene &)
 
void DescribeAndDescend (G4VPhysicalVolume *, G4int requestedDepth, G4LogicalVolume *, G4VSolid *, G4Material *, const G4Transform3D &, G4VGraphicsScene &)
 
void CalculateExtent ()
 

Protected Attributes

G4LogicalVolumefpLV
 
G4bool fBooleans
 
G4bool fVoxels
 
G4bool fReadout
 
- Protected Attributes inherited from G4PhysicalVolumeModel
G4VPhysicalVolumefpTopPV
 
G4String fTopPVName
 
G4int fTopPVCopyNo
 
G4int fRequestedDepth
 
G4bool fUseFullExtent
 
G4int fCurrentDepth
 
G4VPhysicalVolumefpCurrentPV
 
G4LogicalVolumefpCurrentLV
 
G4MaterialfpCurrentMaterial
 
G4Transform3DfpCurrentTransform
 
std::vector
< G4PhysicalVolumeNodeID
fBaseFullPVPath
 
std::vector
< G4PhysicalVolumeNodeID
fFullPVPath
 
std::vector
< G4PhysicalVolumeNodeID
fDrawnPVPath
 
G4bool fAbort
 
G4bool fCurtailDescent
 
G4VSolidfpClippingSolid
 
ClippingMode fClippingMode
 
- Protected Attributes inherited from G4VModel
G4String fType
 
G4String fGlobalTag
 
G4String fGlobalDescription
 
G4VisExtent fExtent
 
G4Transform3D fTransform
 
const G4ModelingParametersfpMP
 

Additional Inherited Members

- Public Types inherited from G4PhysicalVolumeModel
enum  { UNLIMITED = -1 }
 
enum  ClippingMode { subtraction, intersection }
 

Detailed Description

Definition at line 51 of file G4LogicalVolumeModel.hh.

Constructor & Destructor Documentation

G4LogicalVolumeModel::G4LogicalVolumeModel ( G4LogicalVolume pLV,
G4int  soughtDepth = 1,
G4bool  booleans = true,
G4bool  voxels = true,
G4bool  readout = true,
const G4Transform3D modelTransformation = G4Transform3D(),
const G4ModelingParameters pMP = 0 
)

Definition at line 45 of file G4LogicalVolumeModel.cc.

G4LogicalVolumeModel::~G4LogicalVolumeModel ( )
virtual

Definition at line 80 of file G4LogicalVolumeModel.cc.

Member Function Documentation

void G4LogicalVolumeModel::DescribeSolid ( const G4Transform3D theAT,
G4VSolid pSol,
const G4VisAttributes pVisAttribs,
G4VGraphicsScene sceneHandler 
)
protectedvirtual

Reimplemented from G4PhysicalVolumeModel.

Definition at line 133 of file G4LogicalVolumeModel.cc.

References FatalException, G4Exception(), G4VGraphicsScene::PostAddSolid(), G4VGraphicsScene::PreAddSolid(), and G4VisAttributes::SetForceWireframe().

+ Here is the call graph for this function:

void G4LogicalVolumeModel::DescribeYourselfTo ( G4VGraphicsScene sceneHandler)
virtual
G4bool G4LogicalVolumeModel::Validate ( G4bool  )
inlinevirtual

Reimplemented from G4VModel.

Definition at line 68 of file G4LogicalVolumeModel.hh.

Member Data Documentation

G4bool G4LogicalVolumeModel::fBooleans
protected

Definition at line 84 of file G4LogicalVolumeModel.hh.

G4LogicalVolume* G4LogicalVolumeModel::fpLV
protected

Definition at line 83 of file G4LogicalVolumeModel.hh.

G4bool G4LogicalVolumeModel::fReadout
protected

Definition at line 86 of file G4LogicalVolumeModel.hh.

G4bool G4LogicalVolumeModel::fVoxels
protected

Definition at line 85 of file G4LogicalVolumeModel.hh.


The documentation for this class was generated from the following files: