Geant4  10.02
G4VCascadeCollider.hh
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26 #ifndef G4V_CASCADE_COLLIDER_HH
27 #define G4V_CASCADE_COLLIDER_HH
28 // $Id: G4VCascadeCollider.hh 71719 2013-06-21 00:01:54Z mkelsey $
29 //
30 // 20100615 M. Kelsey -- Split constructor to have verbose separately
31 // 20100711 M. Kelsey -- Allow name to be changed after ctor, by self
32 // 20100714 M. Kelsey -- Move concrete functions to G4CascadeColliderBase
33 // 20130620 Address Coverity complaint about missing copy actions
34 // 20140930 Change name from "const char*" to "const G4String"
35 
36 #include "globals.hh"
37 
38 class G4InuclParticle;
39 class G4CollisionOutput;
40 
42 public:
43  G4VCascadeCollider(const G4String& name, G4int verbose=0);
44 
45  virtual ~G4VCascadeCollider() {}
46 
47  virtual void collide(G4InuclParticle* bullet, G4InuclParticle* target,
48  G4CollisionOutput& output) = 0;
49 
50  virtual void setVerboseLevel(G4int verbose=0) { verboseLevel=verbose; }
51 
52 protected:
55 
56  virtual void setName(const G4String& name) { theName = name; }
57 
58 private:
59  // Copying of modules is forbidden
62 };
63 
64 #endif /* G4V_CASCADE_COLLIDER_HH */
G4VCascadeCollider(const G4String &name, G4int verbose=0)
G4String name
Definition: TRTMaterials.hh:40
virtual void setName(const G4String &name)
int G4int
Definition: G4Types.hh:78
virtual void setVerboseLevel(G4int verbose=0)
G4VCascadeCollider & operator=(const G4VCascadeCollider &)
virtual void collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)=0