Geant4  10.02
G4VTwistSurface.hh
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27 // $Id: G4VTwistSurface.hh 91755 2015-08-05 08:17:56Z gcosmo $
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29 //
30 // --------------------------------------------------------------------
31 // GEANT 4 class header file
32 //
33 //
34 // G4VTwistSurface
35 //
36 // Class description:
37 //
38 // Abstract base class for boundary surface of G4VSolid.
39 
40 // Author:
41 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
42 //
43 // History:
44 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
45 // from original version in Jupiter-2.5.02 application.
46 // --------------------------------------------------------------------
47 #ifndef __G4VTWISTSURFACE__
48 #define __G4VTWISTSURFACE__
49 
50 #include <CLHEP/Units/SystemOfUnits.h>
51 
52 #include "G4VSolid.hh"
53 #include "geomdefs.hh"
54 
55 #include "G4RotationMatrix.hh"
56 
57 #define G4VSURFACENXX 10
58 
60 {
61  public: // without description
62 
65 
66  public: // with description
67 
68  G4VTwistSurface (const G4String &name);
70  const G4RotationMatrix &rot,
71  const G4ThreeVector &tlate,
72  G4int handedness,
73  const EAxis axis1,
74  const EAxis axis2,
75  G4double axis0min = -kInfinity,
76  G4double axis1min = -kInfinity,
77  G4double axis0max = kInfinity,
78  G4double axis1max = kInfinity);
79 
80  virtual ~G4VTwistSurface();
81 
82  virtual G4int AmIOnLeftSide(const G4ThreeVector &me,
83  const G4ThreeVector &vec,
84  G4bool withTol = true);
85 
86  virtual G4double DistanceToBoundary( G4int areacode,
87  G4ThreeVector &xx,
88  const G4ThreeVector &p) ;
89 
90 
91  virtual G4double DistanceToIn(const G4ThreeVector &gp,
92  const G4ThreeVector &gv,
93  G4ThreeVector &gxxbest);
94  virtual G4double DistanceToOut(const G4ThreeVector &gp,
95  const G4ThreeVector &gv,
96  G4ThreeVector &gxxbest);
97  virtual G4double DistanceTo(const G4ThreeVector &gp,
98  G4ThreeVector &gxx);
99 
100  virtual G4int DistanceToSurface(const G4ThreeVector &gp,
101  const G4ThreeVector &gv,
102  G4ThreeVector gxx[],
103  G4double distance[],
104  G4int areacode[],
105  G4bool isvalid[],
106  EValidate validate=kValidateWithTol) = 0;
107 
108  virtual G4int DistanceToSurface(const G4ThreeVector &gp,
109  G4ThreeVector gxx[],
110  G4double distance[],
111  G4int areacode[]) = 0;
112 
113  void DebugPrint() const;
114 
115  // get methods
116 
117  virtual G4ThreeVector GetNormal(const G4ThreeVector &xx,G4bool isGlobal) = 0;
118 
119  virtual G4String GetName() const { return fName; }
120  virtual void GetBoundaryParameters(const G4int &areacode,
121  G4ThreeVector &d,
122  G4ThreeVector &x0,
123  G4int &boundarytype) const;
124  virtual G4ThreeVector GetBoundaryAtPZ(G4int areacode,
125  const G4ThreeVector &p) const;
126 
128  const G4ThreeVector &v,
129  const G4ThreeVector &x0,
130  const G4ThreeVector &n0,
131  G4ThreeVector &xx);
132 
133  inline G4double DistanceToPlane(const G4ThreeVector &p,
134  const G4ThreeVector &x0,
135  const G4ThreeVector &n0,
136  G4ThreeVector &xx);
137 
138  inline G4double DistanceToPlane(const G4ThreeVector &p,
139  const G4ThreeVector &x0,
140  const G4ThreeVector &t1,
141  const G4ThreeVector &t2,
142  G4ThreeVector &xx,
143  G4ThreeVector &n);
144 
145  inline G4double DistanceToLine (const G4ThreeVector &p,
146  const G4ThreeVector &x0,
147  const G4ThreeVector &d,
148  G4ThreeVector &xx);
149 
150  inline G4bool IsAxis0 (G4int areacode) const;
151  inline G4bool IsAxis1 (G4int areacode) const;
152  inline G4bool IsOutside (G4int areacode) const;
153  inline G4bool IsInside (G4int areacode, G4bool testbitmode = false) const;
154  inline G4bool IsBoundary (G4int areacode, G4bool testbitmode = false) const;
155  inline G4bool IsCorner (G4int areacode, G4bool testbitmode = false) const;
156  inline G4bool IsValidNorm() const { return fIsValidNorm; }
157  G4bool IsSameBoundary (G4VTwistSurface *surface1, G4int areacode1,
158  G4VTwistSurface *surface2, G4int areacode2 ) const;
159  inline G4int GetAxisType(G4int areacode, G4int whichaxis) const;
160 
161  inline G4ThreeVector ComputeGlobalPoint (const G4ThreeVector &lp) const;
162  inline G4ThreeVector ComputeLocalPoint (const G4ThreeVector &gp) const;
163  inline G4ThreeVector ComputeGlobalDirection (const G4ThreeVector &lp) const;
164  inline G4ThreeVector ComputeLocalDirection (const G4ThreeVector &gp) const;
165 
166  // set methods
167 
168  inline void SetAxis(G4int i, const EAxis axis) { fAxis[i] = axis; }
169  inline void SetNeighbours(G4VTwistSurface* axis0min, G4VTwistSurface* axis1min,
170  G4VTwistSurface* axis0max, G4VTwistSurface* axis1max);
171 
173  G4bool isGlobal = false ) = 0 ;
174  virtual G4double GetBoundaryMin(G4double) = 0 ;
175  virtual G4double GetBoundaryMax(G4double) = 0 ;
176  virtual G4double GetSurfaceArea() = 0 ;
177  virtual void GetFacets(G4int m, G4int n, G4double xyz[][3],
178  G4int faces[][4], G4int iside) = 0 ;
179  G4int GetNode( G4int i, G4int j, G4int m, G4int n, G4int iside ) ;
180  G4int GetFace( G4int i, G4int j, G4int m, G4int n, G4int iside ) ;
181  G4int GetEdgeVisibility( G4int i, G4int j, G4int m, G4int n, G4int number, G4int orientation) ;
182 
183 
184  public: // without description
185 
186  G4VTwistSurface(__void__&);
187  // Fake default constructor for usage restricted to direct object
188  // persistency for clients requiring preallocation of memory for
189  // persistifiable objects.
190 
191  protected: // with description
192 
193  // get methods
194 
195  inline G4VTwistSurface** GetNeighbours() { return fNeighbours; }
196  inline G4int GetNeighbours(G4int areacode, G4VTwistSurface* surfaces[]);
197  inline G4ThreeVector GetCorner(G4int areacode) const;
198  void GetBoundaryAxis(G4int areacode, EAxis axis[]) const;
199  void GetBoundaryLimit(G4int areacode, G4double limit[]) const;
200  virtual G4int GetAreaCode(const G4ThreeVector &xx, G4bool withtol=true) = 0;
201 
202  // set methods
203 
204  virtual void SetBoundary(const G4int &axiscode,
205  const G4ThreeVector &direction,
206  const G4ThreeVector &x0,
207  const G4int &boundarytype);
208  // areacode must be one of them:
209  // sAxis0 & sAxisMin, sAxis0 & sAxisMax,
210  // sAxis1 & sAxisMin, sAxis1 & sAxisMax.
211  // boundarytype represents the shape of locus
212  // from the start point to end point of boundary.
213  // ex.
214  // sAxisRho = linear line which start point is fixed at origin.
215  // sAxisPhi = part of circle which center placed at the origin.
216 
217  void SetCorner(G4int areacode, G4double x, G4double y, G4double z);
218 
219  private:
220 
221  virtual void SetBoundaries() = 0;
222  virtual void SetCorners() = 0;
223 
224  // data members ---------------------------------------------------------
225 
226  public:
227 
228  static const G4int sOutside ;
229  static const G4int sInside ;
230  static const G4int sBoundary;
231  static const G4int sCorner;
232  static const G4int sC0Min1Min;
233  static const G4int sC0Max1Min;
234  static const G4int sC0Max1Max;
235  static const G4int sC0Min1Max;
236  static const G4int sAxisMin;
237  static const G4int sAxisMax;
238  static const G4int sAxisX;
239  static const G4int sAxisY;
240  static const G4int sAxisZ;
241  static const G4int sAxisRho;
242  static const G4int sAxisPhi;
243  static const G4int sAxis0;
244  static const G4int sAxis1;
245  static const G4int sSizeMask;
246  static const G4int sAxisMask;
247  static const G4int sAreaMask;
248 
249  protected:
250 
252  {
253  public:
254 
255  CurrentStatus();
256  virtual ~CurrentStatus();
257 
258  inline G4ThreeVector GetXX(G4int i) const { return fXX[i]; }
259  inline G4double GetDistance(G4int i) const { return fDistance[i]; }
260  inline G4int GetAreacode(G4int i) const { return fAreacode[i]; }
261  inline G4int GetNXX() const { return fNXX; }
262  inline G4bool IsDone() const { return fDone; }
263  inline G4bool IsValid(G4int i) const { return fIsValid[i]; }
264 
265  void SetCurrentStatus(G4int i,
266  G4ThreeVector &xx,
267  G4double &dist,
268  G4int &areacode,
269  G4bool &isvalid,
270  G4int nxx,
271  EValidate validate,
272  const G4ThreeVector *p,
273  const G4ThreeVector *v = 0);
274 
275  void ResetfDone(EValidate validate,
276  const G4ThreeVector *p,
277  const G4ThreeVector *v = 0);
278 
279 
280  void DebugPrint() const;
281 
282  private:
283 
293  };
294 
295  class Boundary
296  {
297  public:
298  Boundary();
299  virtual ~Boundary();
300 
301  void SetFields(const G4int &areacode,
302  const G4ThreeVector &d,
303  const G4ThreeVector &x0,
304  const G4int &boundarytype);
305 
306  G4bool IsEmpty() const;
307 
308  G4bool GetBoundaryParameters(const G4int &areacode,
309  G4ThreeVector &d,
310  G4ThreeVector &x0,
311  G4int &boundarytype) const;
312 
313  private:
318  };
319 
329  {
330  public:
333  };
337 
338  private:
339 
340  G4VTwistSurface *fNeighbours[4]; // {0,1,2,3} = sAxis0min, sAxis1min,
341  // sAxis0max, sAxis1max
342  G4ThreeVector fCorners[4]; // corners of the surface in local coordinate
343  Boundary fBoundaries[4]; // boundaries of the surface.
345 
347  {
348  public:
353  };
355 };
356 
357 //========================================================
358 // inline functions
359 //========================================================
360 
362 {
363  G4double phi ; // parameter phi
364  G4double u ; // parameter u
365  G4ThreeVector xx ; // intersection point in cartesian
366  G4double distance ; // distance to intersection
367  G4int areacode; // the areacode of the intersection
368  G4bool isvalid ; // valid intersection ??
369 
370 };
371 
372 inline
374 {
375  return a.distance < b.distance ;
376 }
377 
378 inline
380 {
381  return ( ( a.xx - b.xx ).mag() < 1E-9*CLHEP::mm ) ;
382 }
383 
384 #include "G4VTwistSurface.icc"
385 
386 #endif
static const G4int sAxisZ
G4int GetAreacode(G4int i) const
void SetCorner(G4int areacode, G4double x, G4double y, G4double z)
static const G4int sC0Min1Max
static const G4int sAxisPhi
static const G4double kInfinity
Definition: geomdefs.hh:42
CLHEP::Hep3Vector G4ThreeVector
G4ThreeVector ComputeGlobalDirection(const G4ThreeVector &lp) const
CLHEP::HepRotation G4RotationMatrix
G4ThreeVector ComputeLocalDirection(const G4ThreeVector &gp) const
G4SurfCurNormal fCurrentNormal
virtual G4ThreeVector GetNormal(const G4ThreeVector &xx, G4bool isGlobal)=0
G4ThreeVector fXX[G4VSURFACENXX]
G4double z
Definition: TRTMaterials.hh:39
virtual G4int DistanceToSurface(const G4ThreeVector &gp, const G4ThreeVector &gv, G4ThreeVector gxx[], G4double distance[], G4int areacode[], G4bool isvalid[], EValidate validate=kValidateWithTol)=0
G4String name
Definition: TRTMaterials.hh:40
G4double fAxisMax[2]
Boundary fBoundaries[4]
G4double DistanceToPlaneWithV(const G4ThreeVector &p, const G4ThreeVector &v, const G4ThreeVector &x0, const G4ThreeVector &n0, G4ThreeVector &xx)
G4ThreeVector GetCorner(G4int areacode) const
G4bool GetBoundaryParameters(const G4int &areacode, G4ThreeVector &d, G4ThreeVector &x0, G4int &boundarytype) const
void DebugPrint() const
G4bool IsAxis0(G4int areacode) const
static const G4int sOutside
G4VTwistSurface * fNeighbours[4]
virtual G4ThreeVector GetBoundaryAtPZ(G4int areacode, const G4ThreeVector &p) const
static const G4int sAreaMask
virtual void SetBoundaries()=0
G4bool IsBoundary(G4int areacode, G4bool testbitmode=false) const
G4double a
Definition: TRTMaterials.hh:39
G4bool IsSameBoundary(G4VTwistSurface *surface1, G4int areacode1, G4VTwistSurface *surface2, G4int areacode2) const
CurrentStatus fCurStat
G4SurfSideQuery fAmIOnLeftSide
static const G4int sAxisMask
G4ThreeVector ComputeGlobalPoint(const G4ThreeVector &lp) const
int G4int
Definition: G4Types.hh:78
G4RotationMatrix fRot
static const G4int sAxisX
G4bool IsValidNorm() const
G4ThreeVector fTrans
virtual G4double DistanceToIn(const G4ThreeVector &gp, const G4ThreeVector &gv, G4ThreeVector &gxxbest)
G4double fAxisMin[2]
#define G4VSURFACENXX
static const G4int sC0Min1Min
virtual G4double GetSurfaceArea()=0
virtual void GetBoundaryParameters(const G4int &areacode, G4ThreeVector &d, G4ThreeVector &x0, G4int &boundarytype) const
G4VTwistSurface ** GetNeighbours()
G4bool IsOutside(G4int areacode) const
void SetNeighbours(G4VTwistSurface *axis0min, G4VTwistSurface *axis1min, G4VTwistSurface *axis0max, G4VTwistSurface *axis1max)
virtual G4double DistanceTo(const G4ThreeVector &gp, G4ThreeVector &gxx)
G4double GetDistance(G4int i) const
static const G4int sAxis1
static const G4int sC0Max1Max
static const G4int sBoundary
virtual G4double DistanceToOut(const G4ThreeVector &gp, const G4ThreeVector &gv, G4ThreeVector &gxxbest)
virtual G4ThreeVector SurfacePoint(G4double, G4double, G4bool isGlobal=false)=0
bool G4bool
Definition: G4Types.hh:79
G4double DistanceToLine(const G4ThreeVector &p, const G4ThreeVector &x0, const G4ThreeVector &d, G4ThreeVector &xx)
void SetCurrentStatus(G4int i, G4ThreeVector &xx, G4double &dist, G4int &areacode, G4bool &isvalid, G4int nxx, EValidate validate, const G4ThreeVector *p, const G4ThreeVector *v=0)
virtual G4double DistanceToBoundary(G4int areacode, G4ThreeVector &xx, const G4ThreeVector &p)
G4bool IsValid(G4int i) const
G4double DistanceToPlane(const G4ThreeVector &p, const G4ThreeVector &x0, const G4ThreeVector &n0, G4ThreeVector &xx)
static const G4int sAxis0
G4bool IsInside(G4int areacode, G4bool testbitmode=false) const
virtual void SetCorners()=0
static const G4int sAxisMin
static const G4int sAxisY
G4double fDistance[G4VSURFACENXX]
const G4int n
G4bool IsCorner(G4int areacode, G4bool testbitmode=false) const
static const G4int sInside
virtual G4double GetBoundaryMax(G4double)=0
G4VTwistSurface(const G4String &name)
virtual void GetFacets(G4int m, G4int n, G4double xyz[][3], G4int faces[][4], G4int iside)=0
G4ThreeVector fCorners[4]
virtual G4double GetBoundaryMin(G4double)=0
static const G4int sCorner
void GetBoundaryAxis(G4int areacode, EAxis axis[]) const
G4ThreeVector xx
G4int GetNode(G4int i, G4int j, G4int m, G4int n, G4int iside)
void SetFields(const G4int &areacode, const G4ThreeVector &d, const G4ThreeVector &x0, const G4int &boundarytype)
static const G4int sAxisMax
EAxis
Definition: geomdefs.hh:54
const G4double x[NPOINTSGL]
G4ThreeVector GetXX(G4int i) const
void GetBoundaryLimit(G4int areacode, G4double limit[]) const
virtual G4String GetName() const
virtual void SetBoundary(const G4int &axiscode, const G4ThreeVector &direction, const G4ThreeVector &x0, const G4int &boundarytype)
virtual G4int AmIOnLeftSide(const G4ThreeVector &me, const G4ThreeVector &vec, G4bool withTol=true)
void SetAxis(G4int i, const EAxis axis)
G4int GetAxisType(G4int areacode, G4int whichaxis) const
G4bool EqualIntersection(const Intersection &a, const Intersection &b)
G4int GetFace(G4int i, G4int j, G4int m, G4int n, G4int iside)
static const double m
Definition: G4SIunits.hh:128
static const G4int sSizeMask
G4ThreeVector ComputeLocalPoint(const G4ThreeVector &gp) const
G4bool IsAxis1(G4int areacode) const
double G4double
Definition: G4Types.hh:76
G4int GetEdgeVisibility(G4int i, G4int j, G4int m, G4int n, G4int number, G4int orientation)
virtual ~G4VTwistSurface()
G4bool fIsValid[G4VSURFACENXX]
G4bool DistanceSort(const Intersection &a, const Intersection &b)
static const double mm
Definition: G4SIunits.hh:114
G4int fAreacode[G4VSURFACENXX]
virtual G4int GetAreaCode(const G4ThreeVector &xx, G4bool withtol=true)=0
static const G4int sC0Max1Min
CurrentStatus fCurStatWithV
void ResetfDone(EValidate validate, const G4ThreeVector *p, const G4ThreeVector *v=0)
static const G4int sAxisRho