Geant4  10.02
G4ParticleGunMessenger.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4ParticleGunMessenger.hh 72940 2013-08-14 13:29:44Z gcosmo $
28 //
29 //
30 
31 #ifndef G4ParticleGunMessenger_h
32 #define G4ParticleGunMessenger_h 1
33 
34 class G4ParticleGun;
35 class G4ParticleTable;
36 class G4UIcommand;
37 class G4UIdirectory;
39 class G4UIcmdWithAString;
41 class G4UIcmdWith3Vector;
44 
45 #include "G4UImessenger.hh"
46 #include "globals.hh"
47 
48 // class description:
49 //
50 // This is a concrete class of G4UImessenger which handles commands for
51 // G4ParticleGun.
52 //
53 
55 {
56  public:
59 
60  public:
61  void SetNewValue(G4UIcommand * command,G4String newValues);
63 
64  private:
65  void IonCommand(G4String newValues);
66  void IonLevelCommand(G4String newValues);
67 
68  private:
71 
72  private: //commands
84 
87 
88  private: // for ion shooting
95 };
96 
97 #endif
98 
G4String GetCurrentValue(G4UIcommand *command)
G4UIcmdWith3Vector * polCmd
G4UIcmdWith3Vector * directionCmd
void SetNewValue(G4UIcommand *command, G4String newValues)
int G4int
Definition: G4Types.hh:78
void IonLevelCommand(G4String newValues)
G4UIcmdWithAString * particleCmd
G4UIcmdWithADoubleAndUnit * momAmpCmd
G4UIcmdWithADoubleAndUnit * energyCmd
void IonCommand(G4String newValues)
G4UIcmdWith3VectorAndUnit * positionCmd
G4UIcmdWithADoubleAndUnit * timeCmd
bool G4bool
Definition: G4Types.hh:79
G4ParticleGunMessenger(G4ParticleGun *fPtclGun)
G4UIcmdWith3VectorAndUnit * momCmd
G4UIcmdWithAnInteger * numberCmd
double G4double
Definition: G4Types.hh:76
G4UIcmdWithoutParameter * listCmd