Geant4  10.02
G4ParticleHPAngular.hh
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28 // 070613 fix memory leaking by T. Koi
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30 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
31 //
32 #ifndef G4ParticleHPAngular_h
33 #define G4ParticleHPAngular_h 1
34 
35 #include "globals.hh"
36 #include "G4ios.hh"
37 #include <fstream>
38 #include "G4ReactionProduct.hh"
39 #include "Randomize.hh"
41 #include "G4ParticleHPPartial.hh"
42 #include "G4Cache.hh"
43 
45 {
46 
47  struct toBeCached {
50  toBeCached() : theProjectileRP(NULL),theTarget(NULL) {};
51  };
52 
53  public:
54 
56  {
57 //TKDB110511
58  //theAngularDistributionType = 0;
59  //theIsoFlag = false;
60  theIsoFlag = true;
61 // TKDB
62  theCoefficients = 0;
63  theProbArray = 0;
64  toBeCached val;
65  fCache.Put( val );
66  }
67 
69  {
70 // TKDB
71  delete theCoefficients;
72  delete theProbArray;
73  }
74 
75  void Init(std::istream & aDataFile);
76 
77  void SampleAndUpdate(G4ReactionProduct & anIncidentParticle);
78 
79  void SetTarget(const G4ReactionProduct & aTarget) { fCache.Get().theTarget = &aTarget; }
80 
81  void SetProjectileRP(const G4ReactionProduct & anIncidentParticleRP) { fCache.Get().theProjectileRP = &anIncidentParticleRP; }
82 
83  inline G4double GetTargetMass() { return targetMass; }
84 
85  private:
86 
87  // the type of distribution; currently
88  // isotropic (0),
89  // and legendre representation (1)
90  // probability distribution (2)
91  // are supported
92 
94  G4int frameFlag; // 1=Lab, 2=CMS
95 
96  G4bool theIsoFlag; // isotropic or not?
97 
98  G4ParticleHPLegendreStore * theCoefficients; // the legendre coefficients
99 
100  G4ParticleHPPartial * theProbArray; // the probability array p,costh for energy
101 
102  private:
103 
105 
106  //G4ReactionProduct theTarget;
107  //G4ReactionProduct theProjectileRP;
109 
110 };
111 
112 #endif
G4ParticleHPPartial * theProbArray
int G4int
Definition: G4Types.hh:78
const G4ReactionProduct * theTarget
void SetProjectileRP(const G4ReactionProduct &anIncidentParticleRP)
G4Cache< toBeCached > fCache
void SetTarget(const G4ReactionProduct &aTarget)
const G4ReactionProduct * theProjectileRP
void SampleAndUpdate(G4ReactionProduct &anIncidentParticle)
bool G4bool
Definition: G4Types.hh:79
double G4double
Definition: G4Types.hh:76
void Init(std::istream &aDataFile)
G4ParticleHPLegendreStore * theCoefficients