Geant4  10.02
G4LorentzConvertor.hh
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26 // $Id: G4LorentzConvertor.hh 66241 2012-12-13 18:34:42Z gunter $
27 //
28 // 20100108 Michael Kelsey -- Use G4LorentzVector internally
29 // 20100120 M. Kelsey -- BUG FIX: scm_momentum should be G4ThreeVector
30 // 20100126 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly
31 // 20100519 M. Kelsey -- Add interfaces to pass G4InuclParticles directly
32 // 20100616 M. Kelsey -- Report bullet and target four-momenta when set
33 // 20100915 M. Kelsey -- Move constructors to .cc file, add initializers
34 // 20110602 M. Kelsey -- Drop some unnecessary kinematics intermediates
35 
36 #ifndef G4LORENTZ_CONVERTOR_HH
37 #define G4LORENTZ_CONVERTOR_HH
38 
39 #include "globals.hh"
40 #include "G4LorentzVector.hh"
41 #include "G4ThreeVector.hh"
42 
43 class G4InuclParticle;
44 
46 public:
48 
49  G4LorentzConvertor(const G4LorentzVector& bmom, G4double bmass,
50  const G4LorentzVector& tmom, G4double tmass);
51 
52  G4LorentzConvertor(const G4InuclParticle* bullet,
53  const G4InuclParticle* target);
54 
55  void setVerbose(G4int vb=0) { verboseLevel = vb; }
56 
57  void setBullet(const G4InuclParticle* bullet);
58  void setTarget(const G4InuclParticle* target);
59 
60  void setBullet(const G4InuclParticle& bullet) { setBullet(&bullet); }
61  void setTarget(const G4InuclParticle& target) { setTarget(&target); }
62 
63  // Use correct four-vectors as input
64  void setBullet(const G4LorentzVector& bmom) {
65  bullet_mom = bmom;
66  if (verboseLevel > 3) printBullet();
67  }
68 
69  void setTarget(const G4LorentzVector& bmom) {
70  target_mom = bmom;
71  if (verboseLevel > 3) printTarget();
72  }
73 
74  // These functions "repair" input 4-vectors using specified mass
75  void setBullet(const G4LorentzVector& bmom, G4double bmass) {
76  bullet_mom.setVectM(bmom.vect(), bmass);
77  if (verboseLevel > 3) printBullet();
78  }
79 
80  void setTarget(const G4LorentzVector& tmom, G4double tmass) {
81  target_mom.setVectM(tmom.vect(), tmass);
82  if (verboseLevel > 3) printTarget();
83  }
84 
85  // Select reference frame for boosts, rotations, etc.
86  void toTheCenterOfMass();
87  void toTheTargetRestFrame();
88  void fillKinematics(); // Common calculations after either of above
89 
91 
92  // Four-vectors of bullet and target in last chosen reference frame
93  const G4LorentzVector& getBullet() const { return bullet_mom; }
94  const G4LorentzVector& getTarget() const { return target_mom; }
95 
97  G4double getTotalSCMEnergy() const { return ecm_tot; }
98  G4double getSCMMomentum() const { return scm_momentum.rho(); }
99  G4double getTRSMomentum() const;
100 
101  G4LorentzVector rotate(const G4LorentzVector& mom) const;
102 
104  const G4LorentzVector& mom) const;
105 
106  G4bool reflectionNeeded() const;
107 
108  G4bool trivial() const { return degenerated; }
109 
110  // Reporting functions for diagnostics
111  void printBullet() const;
112  void printTarget() const;
113 
114 private:
115  static const G4double small;
116 
120 
121  G4LorentzVector scm_momentum; // CM momentum relative to target/bullet
122  G4ThreeVector scm_direction; // Unit vector to reduce repeated calcs
123 
124  // Buffer variables for doing ::rotate() calculations
130 };
131 
132 #endif // G4LORENTZ_CONVERTOR_HH
G4LorentzVector bullet_mom
G4double getSCMMomentum() const
void setTarget(const G4LorentzVector &bmom)
G4double getTRSMomentum() const
CLHEP::Hep3Vector G4ThreeVector
G4ThreeVector scm_direction
G4LorentzVector rotate(const G4LorentzVector &mom) const
void setBullet(const G4InuclParticle *bullet)
G4double getTotalSCMEnergy() const
G4LorentzVector backToTheLab(const G4LorentzVector &mom) const
int G4int
Definition: G4Types.hh:78
G4bool trivial() const
void setTarget(const G4LorentzVector &tmom, G4double tmass)
void setVerbose(G4int vb=0)
const G4LorentzVector & getBullet() const
bool G4bool
Definition: G4Types.hh:79
G4LorentzVector scm_momentum
G4double getKinEnergyInTheTRS() const
const G4LorentzVector & getTarget() const
void setBullet(const G4InuclParticle &bullet)
void setBullet(const G4LorentzVector &bmom, G4double bmass)
G4bool reflectionNeeded() const
void setTarget(const G4InuclParticle &target)
G4LorentzVector target_mom
void setBullet(const G4LorentzVector &bmom)
double G4double
Definition: G4Types.hh:76
static const G4double small
void setTarget(const G4InuclParticle *target)
CLHEP::HepLorentzVector G4LorentzVector