#include <PerspectiveVisActionMessenger.hh>
◆ PerspectiveVisActionMessenger()
Definition at line 44 of file PerspectiveVisActionMessenger.cc.
54 fpDirectory -> SetGuidance (
"Perspective demonstration commands.");
58 (
"Option string - any combination of \"x\", \"y\", \"z\", \"a[ll]\".");
60 (
"Controls direction of perspective lines.");
61 fpCommandOS -> SetParameterName (
"option-string", omitable =
true);
67 fpCommandScene -> SetParameterName (
"scene-name", omitable =
true);
G4UIcmdWithAString * fpCommandOS
G4UIdirectory * fpDirectory
PerspectiveVisAction * fPVA
G4UIcmdWithAString * fpCommandScene
◆ ~PerspectiveVisActionMessenger()
PerspectiveVisActionMessenger::~PerspectiveVisActionMessenger |
( |
| ) |
|
◆ SetNewValue()
Reimplemented from G4UImessenger.
Definition at line 84 of file PerspectiveVisActionMessenger.cc.
void SetScene(const G4String &scene)
static G4UImanager * GetUIpointer()
G4UIcmdWithAString * fpCommandOS
PerspectiveVisAction * fPVA
void SetOptionString(const G4String &optionString)
G4int ApplyCommand(const char *aCommand)
G4UIcmdWithAString * fpCommandScene
◆ fpCommandOS
◆ fpCommandScene
◆ fpDirectory
◆ fPVA
The documentation for this class was generated from the following files: