#include <G4VCrossSectionRatio.hh>
Definition at line 53 of file G4VCrossSectionRatio.hh.
 
◆ G4VCrossSectionRatio() [1/2]
      
        
          | G4VCrossSectionRatio::G4VCrossSectionRatio  | 
          ( | 
          const G4String &  | 
          nam = "",  | 
        
        
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           | 
          G4int  | 
          verb = 0  | 
        
        
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          ) | 
           |  | 
        
      
 
 
◆ ~G4VCrossSectionRatio()
  
  
      
        
          | G4VCrossSectionRatio::~G4VCrossSectionRatio  | 
          ( | 
           | ) | 
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virtual   | 
  
 
 
◆ G4VCrossSectionRatio() [2/2]
◆ BuildPhysicsTable()
◆ ComputeRatio()
◆ Description()
  
  
      
        
          | void G4VCrossSectionRatio::Description  | 
          ( | 
           | ) | 
           const | 
         
       
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virtual   | 
  
 
 
◆ DumpPhysicsTable()
◆ GetName()
  
  
      
        
          | const G4String & G4VCrossSectionRatio::GetName  | 
          ( | 
          void  | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ GetVerboseLevel()
  
  
      
        
          | G4int G4VCrossSectionRatio::GetVerboseLevel  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ operator=()
◆ SetVerboseLevel()
  
  
      
        
          | void G4VCrossSectionRatio::SetVerboseLevel  | 
          ( | 
          G4int  | 
          value | ) | 
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inline   | 
  
 
 
◆ name
  
  
      
        
          | const G4String G4VCrossSectionRatio::name | 
         
       
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private   | 
  
 
 
◆ verboseLevel
  
  
      
        
          | G4int G4VCrossSectionRatio::verboseLevel | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following files: