#include <G4VAnnihilationCollision.hh>
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| G4VAnnihilationCollision () |
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virtual | ~G4VAnnihilationCollision () |
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G4bool | operator== (const G4VAnnihilationCollision &right) const |
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G4bool | operator!= (const G4VAnnihilationCollision &right) const |
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virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual const G4VAngularDistribution * | GetAngularDistribution () const |
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| G4VCollision () |
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void | establish_G4MT_TLS_G4VCollision () |
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| G4VCollision (void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) |
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virtual | ~G4VCollision () |
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G4bool | operator== (const G4VCollision &right) const |
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G4bool | operator!= (const G4VCollision &right) const |
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virtual G4double | CrossSection (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 |
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virtual G4String | GetName () const =0 |
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virtual void | Print () const |
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virtual void | Print (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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Definition at line 56 of file G4VAnnihilationCollision.hh.
◆ G4VAnnihilationCollision()
G4VAnnihilationCollision::G4VAnnihilationCollision |
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◆ ~G4VAnnihilationCollision()
G4VAnnihilationCollision::~G4VAnnihilationCollision |
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◆ BrWigInt0()
double G4VAnnihilationCollision::BrWigInt0 |
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const double |
x, |
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const double |
gamma, |
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const double |
m0 |
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inlineprivate |
◆ BrWigInt1()
Definition at line 85 of file G4VAnnihilationCollision.hh.
86 {
return 0.5*gamma*gamma*
G4Log( (
x-m0)*(
x-m0)+gamma*gamma/4.0 ) + m0*
BrWigInt0(
x,gamma,m0); }
double BrWigInt0(const double x, const double gamma, const double m0) const
G4double G4Log(G4double x)
◆ BrWigInv()
double G4VAnnihilationCollision::BrWigInv |
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const double |
x, |
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const double |
gamma, |
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const double |
m0 |
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inlineprivate |
◆ FinalState()
Implements G4VCollision.
Definition at line 58 of file G4VAnnihilationCollision.cc.
78 p4Final *= toLabFrame;
85 finalTracks->push_back(
final);
const G4ThreeVector & GetPosition() const
virtual const G4ParticleDefinition * GetOutgoingParticle(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
Hep3Vector boostVector() const
const G4LorentzVector & Get4Momentum() const
◆ GetAngularDistribution()
◆ GetOutgoingParticle()
◆ operator!=()
◆ operator==()
◆ SampleResonanceMass()
double G4VAnnihilationCollision::SampleResonanceMass |
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const double |
poleMass, |
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const double |
width, |
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const double |
minMass, |
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const double |
maxMass |
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◆ theAngularDistribution
The documentation for this class was generated from the following files: