#include <G4UniformGravityField.hh>
Definition at line 52 of file G4UniformGravityField.hh.
◆ G4UniformGravityField() [1/3]
G4UniformGravityField::G4UniformGravityField |
( |
const G4ThreeVector |
FieldVector | ) |
|
◆ G4UniformGravityField() [2/3]
◆ ~G4UniformGravityField()
G4UniformGravityField::~G4UniformGravityField |
( |
| ) |
|
|
virtual |
◆ G4UniformGravityField() [3/3]
◆ Clone()
G4Field * G4UniformGravityField::Clone |
( |
| ) |
const |
|
virtual |
◆ DoesFieldChangeEnergy()
G4bool G4UniformGravityField::DoesFieldChangeEnergy |
( |
| ) |
const |
|
inlinevirtual |
◆ GetFieldValue()
void G4UniformGravityField::GetFieldValue |
( |
const G4double |
Point[4], |
|
|
G4double * |
field |
|
) |
| const |
|
virtual |
◆ operator=()
Definition at line 82 of file G4UniformGravityField.cc.
84 if (&p ==
this)
return *
this;
86 for (
G4int i=0; i<3; i++)
G4Field & operator=(const G4Field &p)
◆ fFieldComponents
G4double G4UniformGravityField::fFieldComponents[3] |
|
private |
The documentation for this class was generated from the following files: