Geant4  10.02.p03
G4RPGPiMinusInelastic Class Reference

#include <G4RPGPiMinusInelastic.hh>

Inheritance diagram for G4RPGPiMinusInelastic:
Collaboration diagram for G4RPGPiMinusInelastic:

Public Member Functions

 G4RPGPiMinusInelastic ()
 
 ~G4RPGPiMinusInelastic ()
 
G4HadFinalStateApplyYourself (const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
 
- Public Member Functions inherited from G4RPGPionInelastic
 G4RPGPionInelastic (const G4String &modelName="RPGPionInelastic")
 
 ~G4RPGPionInelastic ()
 
- Public Member Functions inherited from G4RPGInelastic
 G4RPGInelastic (const G4String &modelName="RPGInelastic")
 
virtual ~G4RPGInelastic ()
 
- Public Member Functions inherited from G4HadronicInteraction
 G4HadronicInteraction (const G4String &modelName="HadronicModel")
 
virtual ~G4HadronicInteraction ()
 
virtual G4double SampleInvariantT (const G4ParticleDefinition *p, G4double plab, G4int Z, G4int A)
 
virtual G4bool IsApplicable (const G4HadProjectile &, G4Nucleus &)
 
G4double GetMinEnergy () const
 
G4double GetMinEnergy (const G4Material *aMaterial, const G4Element *anElement) const
 
void SetMinEnergy (G4double anEnergy)
 
void SetMinEnergy (G4double anEnergy, const G4Element *anElement)
 
void SetMinEnergy (G4double anEnergy, const G4Material *aMaterial)
 
G4double GetMaxEnergy () const
 
G4double GetMaxEnergy (const G4Material *aMaterial, const G4Element *anElement) const
 
void SetMaxEnergy (const G4double anEnergy)
 
void SetMaxEnergy (G4double anEnergy, const G4Element *anElement)
 
void SetMaxEnergy (G4double anEnergy, const G4Material *aMaterial)
 
const G4HadronicInteractionGetMyPointer () const
 
virtual G4int GetVerboseLevel () const
 
virtual void SetVerboseLevel (G4int value)
 
const G4StringGetModelName () const
 
void DeActivateFor (const G4Material *aMaterial)
 
void ActivateFor (const G4Material *aMaterial)
 
void DeActivateFor (const G4Element *anElement)
 
void ActivateFor (const G4Element *anElement)
 
G4bool IsBlocked (const G4Material *aMaterial) const
 
G4bool IsBlocked (const G4Element *anElement) const
 
void SetRecoilEnergyThreshold (G4double val)
 
G4double GetRecoilEnergyThreshold () const
 
G4bool operator== (const G4HadronicInteraction &right) const
 
G4bool operator!= (const G4HadronicInteraction &right) const
 
virtual const std::pair< G4double, G4doubleGetFatalEnergyCheckLevels () const
 
virtual std::pair< G4double, G4doubleGetEnergyMomentumCheckLevels () const
 
void SetEnergyMomentumCheckLevels (G4double relativeLevel, G4double absoluteLevel)
 
virtual void ModelDescription (std::ostream &outFile) const
 
virtual void BuildPhysicsTable (const G4ParticleDefinition &)
 

Private Member Functions

void InitialCollision (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged)
 

Additional Inherited Members

- Protected Types inherited from G4RPGInelastic
enum  {
  pi0, pip, pim, kp,
  km, k0, k0b, pro,
  neu, lam, sp, s0,
  sm, xi0, xim, om,
  ap, an
}
 
- Protected Member Functions inherited from G4RPGPionInelastic
G4int GetMultiplicityT12 (G4double KE) const
 
G4int GetMultiplicityT32 (G4double KE) const
 
std::vector< G4intGetFSPartTypesForT32 (G4int mult, G4double KE, G4int tindex) const
 
std::vector< G4intGetFSPartTypesForT12 (G4int mult, G4double KE, G4int tindex) const
 
std::vector< G4intGetFSPartTypesForPipP (G4int mult, G4double KE) const
 
std::vector< G4intGetFSPartTypesForPimN (G4int mult, G4double KE) const
 
std::vector< G4intGetFSPartTypesForPipN (G4int mult, G4double KE) const
 
std::vector< G4intGetFSPartTypesForPimP (G4int mult, G4double KE) const
 
- Protected Member Functions inherited from G4RPGInelastic
G4double Pmltpc (G4int np, G4int nm, G4int nz, G4int n, G4double b, G4double c)
 
G4int Factorial (G4int n)
 
G4bool MarkLeadingStrangeParticle (const G4ReactionProduct &currentParticle, const G4ReactionProduct &targetParticle, G4ReactionProduct &leadParticle)
 
void SetUpPions (const G4int np, const G4int nm, const G4int nz, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
 
void GetNormalizationConstant (const G4double availableEnergy, G4double &n, G4double &anpn)
 
void CalculateMomenta (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
 
void SetUpChange (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
 
std::pair< G4int, G4doubleinterpolateEnergy (G4double ke) const
 
G4int sampleFlat (std::vector< G4double > sigma) const
 
void CheckQnums (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4double Q, G4double B, G4double S)
 
- Protected Member Functions inherited from G4HadronicInteraction
void SetModelName (const G4String &nam)
 
G4bool IsBlocked () const
 
void Block ()
 
- Protected Attributes inherited from G4RPGInelastic
G4RPGFragmentation fragmentation
 
G4RPGTwoCluster twoCluster
 
G4RPGPionSuppression pionSuppression
 
G4RPGStrangeProduction strangeProduction
 
G4RPGTwoBody twoBody
 
G4ParticleDefinitionparticleDef [18]
 
- Protected Attributes inherited from G4HadronicInteraction
G4HadFinalState theParticleChange
 
G4int verboseLevel
 
G4double theMinEnergy
 
G4double theMaxEnergy
 
G4bool isBlocked
 
- Static Protected Attributes inherited from G4RPGPionInelastic
static const G4int pipPindex [8][2]
 
static const G4int pimPindex [8][2]
 
static const G4int T32_2bfs [2][2][2]
 
static const G4int T32_3bfs [2][7][3]
 
static const G4int T32_4bfs [2][15][4]
 
static const G4int T32_5bfs [2][24][5]
 
static const G4int T32_6bfs [2][5][6]
 
static const G4int T32_7bfs [2][6][7]
 
static const G4int T32_8bfs [2][7][8]
 
static const G4int T32_9bfs [2][8][9]
 
static const G4int T12_2bfs [2][5][2]
 
static const G4int T12_3bfs [2][13][3]
 
static const G4int T12_4bfs [2][22][4]
 
static const G4int T12_5bfs [2][31][5]
 
static const G4int T12_6bfs [2][6][6]
 
static const G4int T12_7bfs [2][7][7]
 
static const G4int T12_8bfs [2][8][8]
 
static const G4int T12_9bfs [2][9][9]
 
static G4ThreadLocal G4double pipPtot [30]
 
static G4ThreadLocal G4double pimPtot [30]
 
static G4ThreadLocal G4double t12_dSigma_dMult [8][30]
 
static G4ThreadLocal G4double t32_dSigma_dMult [8][30]
 
static const G4float pipPCrossSections [74][30]
 
static const G4float pimPCrossSections [101][30]
 

Detailed Description

Definition at line 41 of file G4RPGPiMinusInelastic.hh.

Constructor & Destructor Documentation

◆ G4RPGPiMinusInelastic()

G4RPGPiMinusInelastic::G4RPGPiMinusInelastic ( )
inline

Definition at line 45 of file G4RPGPiMinusInelastic.hh.

45  : G4RPGPionInelastic("RPGPiMinusInelastic")
46  {}
G4RPGPionInelastic(const G4String &modelName="RPGPionInelastic")

◆ ~G4RPGPiMinusInelastic()

G4RPGPiMinusInelastic::~G4RPGPiMinusInelastic ( )
inline

Definition at line 48 of file G4RPGPiMinusInelastic.hh.

49  {}
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Member Function Documentation

◆ ApplyYourself()

G4HadFinalState * G4RPGPiMinusInelastic::ApplyYourself ( const G4HadProjectile aTrack,
G4Nucleus targetNucleus 
)
virtual

Implements G4HadronicInteraction.

Definition at line 34 of file G4RPGPiMinusInelastic.cc.

36 {
37  const G4HadProjectile* originalIncident = &aTrack;
38 
39  if (originalIncident->GetKineticEnergy()<= 0.1) {
43  return &theParticleChange;
44  }
45 
46  // create the target particle
47 
48  G4DynamicParticle* originalTarget = targetNucleus.ReturnTargetParticle();
49  G4ReactionProduct targetParticle( originalTarget->GetDefinition() );
50 
51  G4ReactionProduct currentParticle(originalIncident->GetDefinition() );
52  currentParticle.SetMomentum( originalIncident->Get4Momentum().vect() );
53  currentParticle.SetKineticEnergy( originalIncident->GetKineticEnergy() );
54 
55  // Fermi motion and evaporation
56  // As of Geant3, the Fermi energy calculation had not been Done
57 
58  G4double ek = originalIncident->GetKineticEnergy();
59  G4double amas = originalIncident->GetDefinition()->GetPDGMass();
60 
61  G4double tkin = targetNucleus.Cinema( ek );
62  ek += tkin;
63  currentParticle.SetKineticEnergy( ek );
64  G4double et = ek + amas;
65  G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
66  G4double pp = currentParticle.GetMomentum().mag();
67  if( pp > 0.0 ) {
68  G4ThreeVector momentum = currentParticle.GetMomentum();
69  currentParticle.SetMomentum( momentum * (p/pp) );
70  }
71 
72  // calculate black track energies
73 
74  tkin = targetNucleus.EvaporationEffects( ek );
75  ek -= tkin;
76  currentParticle.SetKineticEnergy( ek );
77  et = ek + amas;
78  p = std::sqrt( std::abs((et-amas)*(et+amas)) );
79  pp = currentParticle.GetMomentum().mag();
80  if( pp > 0.0 ) {
81  G4ThreeVector momentum = currentParticle.GetMomentum();
82  currentParticle.SetMomentum( momentum * (p/pp) );
83  }
84 
85  G4ReactionProduct modifiedOriginal = currentParticle;
86 
87  currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere
88  targetParticle.SetSide( -1 ); // target always goes in backward hemisphere
89  G4bool incidentHasChanged = false;
90  G4bool targetHasChanged = false;
91  G4bool quasiElastic = false;
92  G4FastVector<G4ReactionProduct,256> vec; // vec will contain the secondary particles
93  G4int vecLen = 0;
94  vec.Initialize( 0 );
95 
96  const G4double cutOff = 0.1;
97  if( currentParticle.GetKineticEnergy() > cutOff )
98  InitialCollision(vec, vecLen, currentParticle, targetParticle,
99  incidentHasChanged, targetHasChanged);
100 
101  CalculateMomenta(vec, vecLen,
102  originalIncident, originalTarget, modifiedOriginal,
103  targetNucleus, currentParticle, targetParticle,
104  incidentHasChanged, targetHasChanged, quasiElastic);
105 
106  SetUpChange(vec, vecLen,
107  currentParticle, targetParticle,
108  incidentHasChanged);
109 
110  delete originalTarget;
111  return &theParticleChange;
112 }
G4double EvaporationEffects(G4double kineticEnergy)
Definition: G4Nucleus.cc:278
G4DynamicParticle * ReturnTargetParticle() const
Definition: G4Nucleus.cc:241
void SetUpChange(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
const G4LorentzVector & Get4Momentum() const
void SetMomentum(const G4double x, const G4double y, const G4double z)
void SetSide(const G4int sid)
void CalculateMomenta(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
void Initialize(G4int items)
Definition: G4FastVector.hh:63
int G4int
Definition: G4Types.hh:78
void SetStatusChange(G4HadFinalStateStatus aS)
Hep3Vector vect() const
bool G4bool
Definition: G4Types.hh:79
Hep3Vector unit() const
const G4ParticleDefinition * GetDefinition() const
void SetEnergyChange(G4double anEnergy)
G4double GetKineticEnergy() const
G4double Cinema(G4double kineticEnergy)
Definition: G4Nucleus.cc:382
void InitialCollision(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged)
G4ParticleDefinition * GetDefinition() const
double G4double
Definition: G4Types.hh:76
void SetMomentumChange(const G4ThreeVector &aV)
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◆ InitialCollision()

void G4RPGPiMinusInelastic::InitialCollision ( G4FastVector< G4ReactionProduct, 256 > &  vec,
G4int vecLen,
G4ReactionProduct currentParticle,
G4ReactionProduct targetParticle,
G4bool incidentHasChanged,
G4bool targetHasChanged 
)
private

Definition at line 122 of file G4RPGPiMinusInelastic.cc.

128 {
129  G4double KE = currentParticle.GetKineticEnergy()/GeV;
130 
131  G4int mult;
132  G4int partType;
133  std::vector<G4int> fsTypes;
134 
135  G4double testCharge;
136  G4double testBaryon;
137  G4double testStrange;
138 
139  // Get particle types according to incident and target types
140 
141  if (targetParticle.GetDefinition() == particleDef[pro]) {
142  mult = GetMultiplicityT12(KE);
143  fsTypes = GetFSPartTypesForPimP(mult, KE);
144  partType = fsTypes[0];
145  if (partType != pro) {
146  targetHasChanged = true;
147  targetParticle.SetDefinition(particleDef[partType]);
148  }
149 
150  testCharge = 0.0;
151  testBaryon = 1.0;
152  testStrange = 0.0;
153 
154  } else { // target was a neutron
155  mult = GetMultiplicityT32(KE);
156  fsTypes = GetFSPartTypesForPimN(mult, KE);
157  partType = fsTypes[0];
158  if (partType != neu) {
159  targetHasChanged = true;
160  targetParticle.SetDefinition(particleDef[partType]);
161  }
162 
163  testCharge = -1.0;
164  testBaryon = 1.0;
165  testStrange = 0.0;
166  }
167 
168  // Remove target particle from list
169 
170  fsTypes.erase(fsTypes.begin());
171 
172  // See if the incident particle changed type
173 
174  G4int choose = -1;
175  for(G4int i=0; i < mult-1; ++i ) {
176  partType = fsTypes[i];
177  if (partType == pim) {
178  choose = i;
179  break;
180  }
181  }
182  if (choose == -1) {
183  incidentHasChanged = true;
184  choose = G4int(G4UniformRand()*(mult-1) );
185  partType = fsTypes[choose];
186  currentParticle.SetDefinition(particleDef[partType]);
187  }
188 
189  fsTypes.erase(fsTypes.begin()+choose);
190 
191  // Remaining particles are secondaries. Put them into vec.
192 
193  G4ReactionProduct* rp(0);
194  for(G4int i=0; i < mult-2; ++i ) {
195  partType = fsTypes[i];
196  rp = new G4ReactionProduct();
197  rp->SetDefinition(particleDef[partType]);
198  (G4UniformRand() < 0.5) ? rp->SetSide(-1) : rp->SetSide(1);
199  if (partType > pim && partType < pro) rp->SetMayBeKilled(false); // kaons
200  vec.SetElement(vecLen++, rp);
201  }
202 
203  // if (mult == 2 && !incidentHasChanged && !targetHasChanged)
204  // quasiElastic = true;
205 
206  // Check conservation of charge, strangeness, baryon number
207 
208  CheckQnums(vec, vecLen, currentParticle, targetParticle,
209  testCharge, testBaryon, testStrange);
210 
211  return;
212 }
void SetElement(G4int anIndex, Type *anElement)
Definition: G4FastVector.hh:76
std::vector< G4int > GetFSPartTypesForPimP(G4int mult, G4double KE) const
int G4int
Definition: G4Types.hh:78
void SetDefinition(const G4ParticleDefinition *aParticleDefinition)
std::vector< G4int > GetFSPartTypesForPimN(G4int mult, G4double KE) const
#define G4UniformRand()
Definition: Randomize.hh:97
G4ParticleDefinition * particleDef[18]
static const double GeV
Definition: G4SIunits.hh:214
G4int GetMultiplicityT32(G4double KE) const
const G4ParticleDefinition * GetDefinition() const
G4int GetMultiplicityT12(G4double KE) const
void CheckQnums(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4double Q, G4double B, G4double S)
G4double GetKineticEnergy() const
double G4double
Definition: G4Types.hh:76
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The documentation for this class was generated from the following files: