#include <G4PSCellFluxForCylinder3D.hh>
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| G4PSCellFluxForCylinder3D (G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) |
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| G4PSCellFluxForCylinder3D (G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) |
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virtual | ~G4PSCellFluxForCylinder3D () |
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void | SetCylinderSize (G4double dr, G4double dz) |
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void | SetNumberOfSegments (G4int nSeg[3]) |
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| G4PSCellFlux3D (G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) |
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| G4PSCellFlux3D (G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) |
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virtual | ~G4PSCellFlux3D () |
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| G4PSCellFlux (G4String name, G4int depth=0) |
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| G4PSCellFlux (G4String name, const G4String &unit, G4int depth=0) |
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virtual | ~G4PSCellFlux () |
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void | Weighted (G4bool flg=true) |
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virtual void | Initialize (G4HCofThisEvent *) |
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virtual void | EndOfEvent (G4HCofThisEvent *) |
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virtual void | clear () |
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virtual void | DrawAll () |
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virtual void | PrintAll () |
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virtual void | SetUnit (const G4String &unit) |
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| G4VPrimitiveScorer (G4String name, G4int depth=0) |
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virtual | ~G4VPrimitiveScorer () |
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G4int | GetCollectionID (G4int) |
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void | SetUnit (const G4String &unit) |
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const G4String & | GetUnit () const |
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G4double | GetUnitValue () const |
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void | SetMultiFunctionalDetector (G4MultiFunctionalDetector *d) |
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G4MultiFunctionalDetector * | GetMultiFunctionalDetector () const |
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G4String | GetName () const |
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void | SetFilter (G4VSDFilter *f) |
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G4VSDFilter * | GetFilter () const |
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void | SetVerboseLevel (G4int vl) |
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G4int | GetVerboseLevel () const |
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void | SetNijk (G4int i, G4int j, G4int k) |
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◆ G4PSCellFluxForCylinder3D() [1/2]
Definition at line 53 of file G4PSCellFluxForCylinder3D.cc.
G4PSCellFlux3D(G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
◆ G4PSCellFluxForCylinder3D() [2/2]
Definition at line 61 of file G4PSCellFluxForCylinder3D.cc.
G4PSCellFlux3D(G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0)
◆ ~G4PSCellFluxForCylinder3D()
G4PSCellFluxForCylinder3D::~G4PSCellFluxForCylinder3D |
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◆ ComputeVolume()
G4double G4PSCellFluxForCylinder3D::ComputeVolume |
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G4Step * |
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G4int |
idx |
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protectedvirtual |
◆ SetCylinderSize()
◆ SetNumberOfSegments()
void G4PSCellFluxForCylinder3D::SetNumberOfSegments |
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G4int |
nSeg[3] | ) |
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◆ cylinderSize
◆ nSegment
G4int G4PSCellFluxForCylinder3D::nSegment[3] |
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private |
The documentation for this class was generated from the following files: