#include <G4MTRandFlat.hh>
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| G4MTRandFlat (CLHEP::HepRandomEngine &anEngine) |
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| G4MTRandFlat (CLHEP::HepRandomEngine &anEngine, G4double width) |
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| G4MTRandFlat (CLHEP::HepRandomEngine &anEngine, G4double a, G4double b) |
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| G4MTRandFlat (CLHEP::HepRandomEngine *anEngine) |
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| G4MTRandFlat (CLHEP::HepRandomEngine *anEngine, G4double width) |
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| G4MTRandFlat (CLHEP::HepRandomEngine *anEngine, G4double a, G4double b) |
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virtual | ~G4MTRandFlat () |
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G4double | fire () |
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G4double | fire (G4double width) |
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G4double | fire (G4double a, G4double b) |
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G4long | fireInt (G4long n) |
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G4long | fireInt (G4long m, G4long n) |
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G4int | fireBit () |
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void | fireArray (const G4int size, G4double *vect) |
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void | fireArray (const G4int size, G4double *vect, G4double lx, G4double dx) |
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G4double | operator() () |
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G4double | operator() (G4double width) |
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G4double | operator() (G4double a, G4double b) |
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Public Member Functions inherited from G4MTHepRandom |
| G4MTHepRandom () |
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| G4MTHepRandom (G4long seed) |
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| G4MTHepRandom (CLHEP::HepRandomEngine &algorithm) |
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| G4MTHepRandom (CLHEP::HepRandomEngine *algorithm) |
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virtual | ~G4MTHepRandom () |
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G4double | flat () |
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void | flatArray (const G4int size, G4double *vect) |
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G4double | flat (CLHEP::HepRandomEngine *theNewEngine) |
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void | flatArray (CLHEP::HepRandomEngine *theNewEngine, const G4int size, G4double *vect) |
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virtual std::ostream & | put (std::ostream &os) const |
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virtual std::istream & | get (std::istream &is) |
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static G4double | shoot () |
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static G4double | shoot (G4double width) |
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static G4double | shoot (G4double a, G4double b) |
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static G4long | shootInt (G4long n) |
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static G4long | shootInt (G4long m, G4long n) |
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static G4int | shootBit () |
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static void | shootArray (const G4int size, G4double *vect) |
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static void | shootArray (const G4int size, G4double *vect, G4double lx, G4double dx) |
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static G4double | shoot (CLHEP::HepRandomEngine *anEngine) |
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static G4double | shoot (CLHEP::HepRandomEngine *anEngine, G4double width) |
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static G4double | shoot (CLHEP::HepRandomEngine *anEngine, G4double a, G4double b) |
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static G4long | shootInt (CLHEP::HepRandomEngine *anEngine, G4long n) |
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static G4long | shootInt (CLHEP::HepRandomEngine *anEngine, G4long m, G4long n) |
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static G4int | shootBit (CLHEP::HepRandomEngine *) |
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static void | shootArray (CLHEP::HepRandomEngine *anEngine, const G4int size, G4double *vect) |
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static void | shootArray (CLHEP::HepRandomEngine *anEngine, const G4int size, G4double *vect, G4double lx, G4double dx) |
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Static Public Member Functions inherited from G4MTHepRandom |
static void | setTheSeed (G4long seed, G4int lux=3) |
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static G4long | getTheSeed () |
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static void | setTheSeeds (const G4long *seeds, G4int aux=-1) |
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static const G4long * | getTheSeeds () |
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static void | getTheTableSeeds (G4long *seeds, G4int index) |
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static G4MTHepRandom * | getTheGenerator () |
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static void | setTheEngine (CLHEP::HepRandomEngine *theNewEngine) |
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static CLHEP::HepRandomEngine * | getTheEngine () |
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static void | saveEngineStatus (const char filename[]="Config.conf") |
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static void | restoreEngineStatus (const char filename[]="Config.conf") |
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static std::ostream & | saveFullState (std::ostream &os) |
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static std::istream & | restoreFullState (std::istream &is) |
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static std::ostream & | saveDistState (std::ostream &os) |
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static std::istream & | restoreDistState (std::istream &is) |
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static std::ostream & | saveStaticRandomStates (std::ostream &os) |
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static std::istream & | restoreStaticRandomStates (std::istream &is) |
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static void | showEngineStatus () |
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static G4int | createInstance () |
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static G4int | createInstanceOnce () |
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Definition at line 40 of file G4MTRandFlat.hh.
◆ G4MTRandFlat() [1/6]
◆ G4MTRandFlat() [2/6]
◆ G4MTRandFlat() [3/6]
◆ G4MTRandFlat() [4/6]
◆ G4MTRandFlat() [5/6]
◆ G4MTRandFlat() [6/6]
◆ ~G4MTRandFlat()
virtual G4MTRandFlat::~G4MTRandFlat |
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virtual |
◆ fire() [1/3]
◆ fire() [2/3]
◆ fire() [3/3]
◆ fireArray() [1/2]
void G4MTRandFlat::fireArray |
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const G4int |
size, |
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G4double * |
vect |
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◆ fireArray() [2/2]
◆ fireBit()
G4int G4MTRandFlat::fireBit |
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inline |
◆ fireBits()
void G4MTRandFlat::fireBits |
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inlineprivate |
◆ fireInt() [1/2]
◆ fireInt() [2/2]
◆ operator()() [1/3]
◆ operator()() [2/3]
◆ operator()() [3/3]
◆ shoot() [1/6]
◆ shoot() [2/6]
◆ shoot() [3/6]
◆ shoot() [4/6]
◆ shoot() [5/6]
◆ shoot() [6/6]
◆ shootArray() [1/4]
static void G4MTRandFlat::shootArray |
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const G4int |
size, |
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G4double * |
vect |
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static |
◆ shootArray() [2/4]
◆ shootArray() [3/4]
◆ shootArray() [4/4]
◆ shootBit() [1/2]
static G4int G4MTRandFlat::shootBit |
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inlinestatic |
◆ shootBit() [2/2]
◆ shootBits() [1/2]
static void G4MTRandFlat::shootBits |
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inlinestaticprivate |
◆ shootBits() [2/2]
◆ shootInt() [1/4]
◆ shootInt() [2/4]
◆ shootInt() [3/4]
◆ shootInt() [4/4]
◆ defaultA
◆ defaultB
◆ deleteEngine
G4bool G4MTRandFlat::deleteEngine |
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private |
◆ firstUnusedBit
unsigned long G4MTRandFlat::firstUnusedBit |
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private |
◆ localEngine
◆ MSB
const unsigned long G4MTRandFlat::MSB |
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staticprivate |
◆ MSBBits
const G4int G4MTRandFlat::MSBBits |
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staticprivate |
◆ randomInt
unsigned long G4MTRandFlat::randomInt |
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private |
◆ staticFirstUnusedBit
◆ staticRandomInt
The documentation for this class was generated from the following file: