#include <G4InteractionCase.hh>
Definition at line 40 of file G4InteractionCase.hh.
◆ G4InteractionCase() [1/2]
G4InteractionCase::G4InteractionCase |
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inline |
◆ G4InteractionCase() [2/2]
◆ clear()
void G4InteractionCase::clear |
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void |
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inline |
◆ code()
G4int G4InteractionCase::code |
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const |
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inline |
◆ getBullet()
◆ getTarget()
◆ hadNucleus()
G4bool G4InteractionCase::hadNucleus |
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const |
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inline |
◆ hadrons()
G4int G4InteractionCase::hadrons |
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const |
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inline |
◆ set()
Definition at line 39 of file G4InteractionCase.cc.
52 if (nucl2->
getA() >= nucl1->
getA()) {
59 }
else if (nucl1 || nucl2) {
68 }
else if (had1 && had2) {
◆ twoNuclei()
G4bool G4InteractionCase::twoNuclei |
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const |
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inline |
◆ valid()
G4bool G4InteractionCase::valid |
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const |
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inline |
◆ bullet
◆ inter_case
G4int G4InteractionCase::inter_case |
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private |
◆ target
The documentation for this class was generated from the following files: