#include <G4InteractionCase.hh>
Definition at line 40 of file G4InteractionCase.hh.
 
◆ G4InteractionCase() [1/2]
  
  
      
        
          | G4InteractionCase::G4InteractionCase  | 
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inline   | 
  
 
 
◆ G4InteractionCase() [2/2]
◆ clear()
  
  
      
        
          | void G4InteractionCase::clear  | 
          ( | 
          void  | 
           | ) | 
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inline   | 
  
 
 
◆ code()
  
  
      
        
          | G4int G4InteractionCase::code  | 
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           const | 
         
       
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inline   | 
  
 
 
◆ getBullet()
◆ getTarget()
◆ hadNucleus()
  
  
      
        
          | G4bool G4InteractionCase::hadNucleus  | 
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           const | 
         
       
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inline   | 
  
 
 
◆ hadrons()
  
  
      
        
          | G4int G4InteractionCase::hadrons  | 
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           const | 
         
       
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inline   | 
  
 
 
◆ set()
Definition at line 39 of file G4InteractionCase.cc.
   52     if (nucl2->
getA() >= nucl1->
getA()) {
    59   } 
else if (nucl1 || nucl2) {  
    68   } 
else if (had1 && had2) {    
 
 
 
 
◆ twoNuclei()
  
  
      
        
          | G4bool G4InteractionCase::twoNuclei  | 
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           const | 
         
       
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inline   | 
  
 
 
◆ valid()
  
  
      
        
          | G4bool G4InteractionCase::valid  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ bullet
◆ inter_case
  
  
      
        
          | G4int G4InteractionCase::inter_case | 
         
       
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private   | 
  
 
 
◆ target
The documentation for this class was generated from the following files: