#include <G4AffineTransform.hh>
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| G4AffineTransform (const G4double prxx, const G4double prxy, const G4double prxz, const G4double pryx, const G4double pryy, const G4double pryz, const G4double przx, const G4double przy, const G4double przz, const G4double ptx, const G4double pty, const G4double ptz) |
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Definition at line 69 of file G4AffineTransform.hh.
◆ G4AffineTransform() [1/6]
G4AffineTransform::G4AffineTransform |
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◆ G4AffineTransform() [2/6]
G4AffineTransform::G4AffineTransform |
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const G4ThreeVector & |
tlate | ) |
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◆ G4AffineTransform() [3/6]
◆ G4AffineTransform() [4/6]
◆ G4AffineTransform() [5/6]
◆ G4AffineTransform() [6/6]
G4AffineTransform::G4AffineTransform |
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const G4double |
prxx, |
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const G4double |
prxy, |
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const G4double |
prxz, |
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const G4double |
pryx, |
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const G4double |
pryy, |
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const G4double |
pryz, |
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const G4double |
przx, |
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const G4double |
przy, |
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const G4double |
przz, |
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const G4double |
ptx, |
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const G4double |
pty, |
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const G4double |
ptz |
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◆ ApplyAxisTransform()
void G4AffineTransform::ApplyAxisTransform |
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G4ThreeVector & |
axis | ) |
const |
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◆ ApplyPointTransform()
void G4AffineTransform::ApplyPointTransform |
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G4ThreeVector & |
vec | ) |
const |
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◆ Inverse()
◆ InverseProduct()
◆ Invert()
◆ IsRotated()
G4bool G4AffineTransform::IsRotated |
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const |
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◆ IsTranslated()
G4bool G4AffineTransform::IsTranslated |
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const |
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◆ NetRotation()
◆ NetTranslation()
◆ operator!=()
◆ operator*()
◆ operator*=()
◆ operator+=()
◆ operator-=()
◆ operator==()
◆ operator[]()
◆ Product()
◆ SetNetRotation()
◆ SetNetTranslation()
void G4AffineTransform::SetNetTranslation |
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const G4ThreeVector & |
tlate | ) |
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◆ TransformAxis()
◆ TransformPoint()
◆ rxx
◆ rxy
◆ rxz
◆ ryx
◆ ryy
◆ ryz
◆ rzx
◆ rzy
◆ rzz
◆ tx
◆ ty
◆ tz
The documentation for this class was generated from the following file: