36 #ifndef HEPVis_SoTrd_h 37 #define HEPVis_SoTrd_h 39 #include <Inventor/fields/SoSFFloat.h> 40 #include <Inventor/fields/SoSFNode.h> 41 #include <Inventor/fields/SoSFBool.h> 42 #include <Inventor/nodes/SoShape.h> 61 #define SoTrd Geant4_SoTrd 131 virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er );
virtual void generateAlternateRep()
virtual ~SoTrd()
Destructor, required.
SoSFFloat fDy1
half-length of y, at -fDz
SoSFNode alternateRep
Alternate rep - required.
virtual SoChildList * getChildren() const
GetChildList, required whenever the class has hidden children.
SoSFFloat fDx2
half-length of x, at +fDz
static void initClass()
Class Initializer, required.
SoSFFloat fDy2
half-length of y, at +fDz
virtual void clearAlternateRep()
We better be able to clear it, too!
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)
compute bounding Box, required
SoChildList * children
ChildList. Required whenever the class has hidden children.
SoTrd()
Constructor, required.
SoSFFloat fDz
half-length along Z
SoSFFloat fDx1
half-length of x, at -fDz
virtual void generatePrimitives(SoAction *action)
Generate Primitives, required.
SO_NODE_HEADER(SoTrd)
This is required.