59   static inline double shoot();
    63   static void shootArray ( 
const int size, 
double* vect,
    64                             double k=1.0, 
double lambda=1.0 );
    72                                   double k, 
double lambda );
    75                             double* vect, 
double k=1.0,
    83   double fire( 
double k, 
double lambda );
    85   void fireArray ( 
const int size, 
double* vect);
    86   void fireArray ( 
const int size, 
double* vect,
    87                    double k, 
double lambda );
    89   inline double operator()( 
double k, 
double lambda );
    93   std::ostream & 
put ( std::ostream & os ) 
const;
    94   std::istream & 
get ( std::istream & is );
    96   std::string 
name() 
const;
   116 #include "CLHEP/Random/RandGamma.icc" 
std::ostream & put(std::ostream &os) const
 
HepRandomEngine & engine()
 
void fireArray(const int size, double *vect)
 
std::shared_ptr< HepRandomEngine > localEngine
 
static double genGamma(HepRandomEngine *anEngine, double k, double lambda)
 
RandGamma(HepRandomEngine &anEngine, double k=1.0, double lambda=1.0)
 
static std::string distributionName()
 
static void shootArray(const int size, double *vect, double k=1.0, double lambda=1.0)