25 #ifndef RandChiSquare_h    26 #define RandChiSquare_h 1    57   static inline double shoot();
    59   static double shoot( 
double a );
    61   static void shootArray ( 
const int size, 
double* vect,
    73                             double* vect, 
double a=1.0 );
    80   double fire( 
double a );
    82   void fireArray ( 
const int size, 
double* vect);
    83   void fireArray ( 
const int size, 
double* vect,
    90   std::ostream & 
put ( std::ostream & os ) 
const;
    91   std::istream & 
get ( std::istream & is );
    93   std::string 
name() 
const;
   110 #include "CLHEP/Random/RandChiSquare.icc" 
void fireArray(const int size, double *vect)
 
RandChiSquare(HepRandomEngine &anEngine, double a=1)
 
static void shootArray(const int size, double *vect, double a=1.0)
 
static double genChiSquare(HepRandomEngine *anEngine, double a)
 
static std::string distributionName()
 
std::ostream & put(std::ostream &os) const
 
std::shared_ptr< HepRandomEngine > localEngine
 
HepRandomEngine & engine()