25 #ifndef RandBinomial_h    26 #define RandBinomial_h 1    59   static inline double shoot();
    61   static double shoot( 
long n, 
double p );
    63   static void shootArray ( 
const int size, 
double* vect,
    64                             long n=1, 
double p=0.5 );
    75                             double* vect, 
long n=1,
    83   double fire( 
long n, 
double p );
    85   void fireArray ( 
const int size, 
double* vect);
    86   void fireArray ( 
const int size, 
double* vect,
    93   std::ostream & 
put ( std::ostream & os ) 
const;
    94   std::istream & 
get ( std::istream & is );
    96   std::string 
name() 
const;
   114 #include "CLHEP/Random/RandBinomial.icc" 
std::ostream & put(std::ostream &os) const
 
RandBinomial(HepRandomEngine &anEngine, long n=1, double p=0.5)
 
std::shared_ptr< HepRandomEngine > localEngine
 
static double genBinomial(HepRandomEngine *anEngine, long n, double p)
 
static std::string distributionName()
 
void fireArray(const int size, double *vect)
 
static void shootArray(const int size, double *vect, long n=1, double p=0.5)
 
HepRandomEngine & engine()