56                                     std::vector<G4Material*>& 
mat):
    58   fdX(voxelSize.
x()),fdY(voxelSize.
y()),fdZ(voxelSize.
z()),
    68     zp = (-fNz+1+2*
iz)*fdZ;
    87   if(parentTouch==0) 
return fMat[0]; 
    97   if ( ix%2 == 0 && iy%2 == 0 && iz%2 == 0 ) mat = 
fMat[0];
 
void SetZHalfLength(G4double dz)
 
void ComputeTransformation(const G4int no, G4VPhysicalVolume *currentPV) const
 
G4Material * ComputeMaterial(G4VPhysicalVolume *currentVol, const G4int repNo, const G4VTouchable *parentTouch=0)
 
G4Material * GetMaterial(G4int idx) const
 
std::vector< G4double > fpZ
 
Definition of the RE02NestedPhantomParameterisation class. 
 
void ComputeDimensions(G4Box &, const G4int, const G4VPhysicalVolume *) const
 
virtual G4int GetReplicaNumber(G4int depth=0) const
 
void SetTranslation(const G4ThreeVector &v)
 
G4int GetNumberOfMaterials() const
 
void SetYHalfLength(G4double dy)
 
void SetXHalfLength(G4double dx)
 
std::vector< G4Material * > fMat
 
RE02NestedPhantomParameterisation(const G4ThreeVector &voxelSize, G4int nz, std::vector< G4Material *> &mat)
 
~RE02NestedPhantomParameterisation()