34 #include "G4ParticleChangeForLoss.hh"    60   G4VParticleChange* processFinalState =
    72   if ( processFinalState->GetNumberOfSecondaries() == 0 )  
return processFinalState;
    86   G4ParticleChangeForLoss* actualParticleChange =
    87     ( G4ParticleChangeForLoss* ) processFinalState ;
    93     ProposeTrackStatus      ( actualParticleChange->GetTrackStatus() );
    95     ProposeEnergy           ( actualParticleChange->GetProposedKineticEnergy() );
    97     ProposeMomentumDirection( actualParticleChange->GetProposedMomentumDirection() );
   111   G4Track* gammaTrack = actualParticleChange->GetSecondary(0);
   112   gammaTrack->SetWeight( gammaWeight );
   115   actualParticleChange->Clear();
   125       if ( processFinalState->GetNumberOfSecondaries() == 1 )
   127           gammaTrack = processFinalState->GetSecondary(0);
   128           gammaTrack->SetWeight( gammaWeight );
   133       else if (  processFinalState->GetNumberOfSecondaries() > 1 ) 
   135           for ( 
G4int i = 0 ; i < processFinalState->GetNumberOfSecondaries() ; i++)
   136             delete processFinalState->GetSecondary(i);
   138       processFinalState->Clear(); 
 
virtual ~GB04BOptnBremSplitting()
 
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &)
 
G4ParticleChange fParticleChange
 
G4VProcess * GetWrappedProcess() const
 
GB04BOptnBremSplitting(G4String name)
 
virtual G4VParticleChange * PostStepDoIt(const G4Track &track, const G4Step &stepData)=0
 
Definition of the GB04BOptnBremSplitting class.