35 :ROworld(nullptr),fincludeList(nullptr),
36 fexcludeList(nullptr),touchableHistory(nullptr)
41 ed<<
"The concept and the functionality of Readout Geometry has been merged\n" 42 <<
"into Parallel World. This G4VReadOutGeometry is kept for the sake of\n" 43 <<
"not breaking the commonly-used interface in the sensitive detector class.\n" 44 <<
"But this functionality of G4VReadOutGeometry class is no longer tested\n" 45 <<
"and thus may not be working well. We strongly recommend our customers to\n" 46 <<
"migrate to Parallel World scheme.";
68 ed<<
"The concept and the functionality of Readout Geometry has been merged\n" 69 <<
"into Parallel World. This G4VReadOutGeometry is kept for the sake of\n" 70 <<
"not breaking the commonly-used interface in the sensitive detector class.\n" 71 <<
"But this functionality of G4VReadOutGeometry class is no longer tested\n" 72 <<
"and thus may not be working well. We strongly recommend our customers to\n" 73 <<
"migrate to Parallel World scheme.";
88 if (
this == &right )
return *
this;
123 if(!incFlg)
return false;
146 currentStep->GetPreStepPoint()->GetPosition(),
147 currentStep->GetPreStepPoint()->GetMomentumDirection(),
153 currentStep->GetPreStepPoint()->GetPosition(),
154 currentStep->GetPreStepPoint()->GetMomentumDirection(),
171 GetSensitiveDetector() != 0;
std::ostringstream G4ExceptionDescription
G4Navigator * ROnavigator
G4SensitiveVolumeList * fincludeList
G4VPhysicalVolume * ROworld
virtual G4bool FindROTouchable(G4Step *)
void LocateGlobalPointAndUpdateTouchable(const G4ThreeVector &position, const G4ThreeVector &direction, G4VTouchable *touchableToUpdate, const G4bool RelativeSearch=true)
virtual G4VPhysicalVolume * Build()=0
virtual ~G4VReadOutGeometry()
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
virtual G4bool CheckROVolume(G4Step *, G4TouchableHistory *&)
G4int operator==(const G4VReadOutGeometry &right) const
G4bool CheckPV(const G4VPhysicalVolume *pvp) const
G4TouchableHistory * touchableHistory
void SetWorldVolume(G4VPhysicalVolume *pWorld)
G4SensitiveVolumeList * fexcludeList
G4VPhysicalVolume * GetVolume(G4int depth=0) const
G4bool CheckLV(const G4LogicalVolume *lvp) const
G4int operator!=(const G4VReadOutGeometry &right) const
G4LogicalVolume * GetLogicalVolume() const
G4VReadOutGeometry & operator=(const G4VReadOutGeometry &right)