35 #ifdef  G4VIS_BUILD_VRML_DRIVER    37 #ifndef G4VRML1_SCENE_HANDLER_HH    38 #define G4VRML1_SCENE_HANDLER_HH    52     enum { MAX_CONNECTION_TRIAL = 10 } ;
    57     virtual ~G4VRML1SceneHandler();
   104     void VRMLBeginModeling();
   105     void VRMLEndModeling();
   107     void connectPort(
int max_trial = MAX_CONNECTION_TRIAL );
   113     void SendMaterialNode();
   119     void      SendMarkerColor         ( 
const G4VMarker&  mark ) ;
   120     void      SendMarkerWorldPosition ( 
const G4VMarker&  mark ) ;
   130     static G4int fSceneIdCount;
   134 #endif //G4VRML1_SCENE_HH   135 #endif //G4VIS_BUILD_VRML_DRIVER 
virtual void AddSolid(const G4Box &)
 
virtual void BeginModeling()
 
virtual void BeginPrimitives(const G4Transform3D &objectTransformation)
 
virtual void AddPrimitive(const G4Polyline &)=0
 
virtual void EndModeling()
 
virtual void EndPrimitives()
 
virtual void AddCompound(const G4VTrajectory &)
 
system("rm -rf microbeam.root")
 
virtual void ClearTransientStore()
 
G4VGraphicsSystem & fSystem