45 #include "G4VParticleChange.hh"    50   G4Exception(
"G4VDiscreteProcess::G4VDiscreteProcess()",
    53               "Default constructor is called");
    87   if((previousStepSize < 0.0)
    88       || (
fpState->theNumberOfInteractionLengthLeft <= 0.0))
    92   } 
else if(previousStepSize > 0.0)
   103   *condition = NotForced;
   113     value = 
fpState->theNumberOfInteractionLengthLeft
   114             * 
fpState->currentInteractionLength;
   122     G4cout << 
"G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
   124     track.GetDynamicParticle()->DumpInfo();
   125     G4cout << 
" in Material  " << track.GetMaterial()->GetName() << 
G4endl;
   126     G4cout << 
"InteractionLength= " << value / 
cm << 
"[cm] " << 
G4endl;
 
G4double condition(const G4ErrorSymMatrix &m)
 
virtual void ClearNumberOfInteractionLengthLeft()
 
virtual void ResetNumberOfInteractionLengthLeft()
 
virtual void SubtractNumberOfInteractionLengthLeft(G4double previousStepSize)
 
virtual G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
 
const G4String & GetProcessName() const
 
G4GLOB_DLL std::ostream G4cout
 
G4shared_ptr< G4ProcessState > fpState
 
virtual ~G4VITDiscreteProcess()
 
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)
 
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
 
G4VParticleChange * pParticleChange
 
virtual G4double GetMeanFreePath(const G4Track &aTrack, G4double previousStepSize, G4ForceCondition *condition)=0
 
G4bool enableAlongStepDoIt