50 #ifndef G4VEmAngularDistribution_h 51 #define G4VEmAngularDistribution_h 1 const G4String & GetName() const
virtual ~G4VEmAngularDistribution()
virtual G4ThreeVector & SampleDirectionForShell(const G4DynamicParticle *dp, G4double finalTotalEnergy, G4int Z, G4int shellID, const G4Material *)
virtual G4ThreeVector & SampleDirection(const G4DynamicParticle *dp, G4double finalTotalEnergy, G4int Z, const G4Material *)=0
G4VEmAngularDistribution(const G4String &name)
G4VEmAngularDistribution & operator=(const G4VEmAngularDistribution &right)
G4ThreeVector fLocalDirection