45 #include "G4VParticleChange.hh" 50 G4Exception(
"G4VDiscreteProcess::G4VDiscreteProcess()",
"ProcMan102",
80 }
else if ( previousStepSize > 0.0) {
89 *condition = NotForced;
102 G4cout <<
"G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
104 track.GetDynamicParticle()->DumpInfo();
105 G4cout <<
" in Material " << track.GetMaterial()->GetName() <<
G4endl;
G4double condition(const G4ErrorSymMatrix &m)
virtual ~G4VDiscreteProcess()
G4double theNumberOfInteractionLengthLeft
virtual void ResetNumberOfInteractionLengthLeft()
void ClearNumberOfInteractionLengthLeft()
const G4String & GetProcessName() const
G4GLOB_DLL std::ostream G4cout
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)
G4double currentInteractionLength
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
G4VParticleChange * pParticleChange
G4bool enableAlongStepDoIt
void SubtractNumberOfInteractionLengthLeft(G4double previousStepSize)
virtual G4double GetMeanFreePath(const G4Track &aTrack, G4double previousStepSize, G4ForceCondition *condition)=0
virtual G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)