G4VParticleHPEnergyAngular * theDist
 
G4HPMultiMethod theMultiplicityMethod
 
virtual void ClearHistories()
 
const G4String & GetParticleName() const
 
G4ParticleHPVector theYield
 
G4double GetY(G4double x)
 
void SetProjectileRP(G4ReactionProduct *aIncidentParticleRP)
 
G4int GetMultiplicity(G4double anEnergy)
 
void SetTarget(G4ReactionProduct *aTarget)
 
virtual G4ReactionProduct * Sample(G4double anEnergy, G4double massCode, G4double mass)=0
 
G4ReactionProductVector * Sample(G4double anEnergy, G4int nParticles)
 
G4Cache< toBeCached > fCache