void SetData(G4int i, G4double x, G4double y)
 
G4ParticleHPVector * data
 
G4ParticleHPInterpolator theInt
 
void SetInterpolationManager(const G4InterpolationManager &aManager)
 
G4int GetNEntries(G4int i)
 
G4double Interpolate(G4InterpolationScheme aScheme, G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
 
void SetY(G4int i, G4double x)
 
G4double Sample(G4double x)
 
G4double GetY(G4double x)
 
G4int GetVectorLength() const
 
G4InterpolationManager theManager
 
G4double GetX(G4int i) const
 
void SetX(G4int i, G4double e)
 
void SetScheme(G4int aPoint, const G4InterpolationScheme &aScheme)
 
G4double GetY(G4int i, G4int j)