34 #ifndef G4HETCFragment_h    35 #define G4HETCFragment_h 1 ThreeVector shoot(const G4int Ap, const G4int Af)
 
G4int operator==(const G4HETCFragment &right) const
 
virtual G4double GetSpinFactor() const =0
 
G4double CalcEmissionProbability(const G4Fragment &aFragment)
 
virtual G4double GetAlpha() const =0
 
virtual ~G4HETCFragment()
 
virtual G4double GetBeta() const =0
 
const G4HETCFragment & operator=(const G4HETCFragment &right)
 
G4int operator!=(const G4HETCFragment &right) const
 
virtual G4double K(const G4Fragment &aFragment)=0
 
G4double BetaRand(G4int N, G4int L) const
 
G4double IntegrateEmissionProbability(G4double &Low, G4double &Up, const G4Fragment &aFragment)